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May I Be No. 1's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #793 | 3.231 | 3.231 |
| Theme | #955 | 3.000 | 3.000 |
| Enjoyment | #1129 | 2.615 | 2.615 |
| Overall | #1153 | 2.654 | 2.654 |
| Innovation | #1156 | 2.538 | 2.538 |
| Audio | #1244 | 2.308 | 2.308 |
| Gameplay | #1329 | 2.231 | 2.231 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Theres an element of distrust between the player, and the reliability of their characters. The player should only trust the "No.1 Character" to reliably perform.
What code and assets did you not make from scratch during the jam (if any)?
All visual assets (i.e Sprites and UIs) are not made by me. Credits are written in the description of the itch page. As for codes i only reused codes related to UIs while the rest of the game is made from scratch
How many people worked on the game?1
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Comments
The idea is good but need more development. I read the "cut things" section of the description and those things will for sure improve the game.
Also, the game will gain a lot with small quality of live addition, like highlighting the selected dice and target of the characters.
It's a cool concept, and the visuals are really good, but the controls feel a bit confusing.
At first I was confused about what to do with the arrow then eventually figured it out. this is a great start to something you could further develop.
The idea and main battle mechanic was interesting. I would have liked if there was more music but the sound effects were nice. Also would be nice to add some kind of indicator that X characters action has been set / queued up. For example though I was not sure always if used a heal on another character until it happened or did not when I pressed Go. But other then that nice work!
First of all I really like your 'trust the no. 1' idea with the theme, me and my partner wondered about what kind of game we could come up with that but couldn't think of anything nice, so I really liked this!
Art, great job with the background and the demon sprite. the other sprites were nice too, but these I thought were especially nice. Audio, I think the sounds picked were a little sharp, but that could just be me. I wish there was more player feedback (visually or audibly) when planning out the moves so I know I actually did something.
Overall, still such a great job!
Pretty interesting combat mechanics I like it! For a 1 week jam this is impressive :)
I'd love to see this expanded more, maybe even used in a broader game. Good work!
how to run game in browser? I open it see play, see the board with archers, button battle but cannot run it
It's an interesting game! It might be even better if you could see logs for things like failed actions.
The artstyle is very charming!
However, it needs a bit of working into the interfaces! When I click the buttons, there is no response so I'm not sure of what is happening. And you gave me a jumpscare with the sound effects! The game didn't seem to have an OST, and suddenly when you hit "go", this was loud as hell! Maybe a sound button would be cool!
But besides that, it was nice!
Guys help my orc refuses to kill the demons because I neglected him (fun game!)