Yeah, scoping is a huge part of jams. I think the hardest thing with most artist is they try to do to much and try to refine things too much. Just go with first draft pictures and then prototype the game with sketches then come back and finsih with color products. You were getting there just needed a few more teammates I think or days. Otherwise very interesting concept and good luck in the future!
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How does the game fit the theme?
All characters in the project can either lie or tell the truth, visually or through speech(text)
What code and assets did you not make from scratch during the jam (if any)?
all is made from scratch
How many people worked on the game?1




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