Lets go, I love a momentum based platformer. The character controller and level design are pretty nice and the visuals are great, especially the player character sprites are super well done
Glad to have played and suffered :)
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How does the game fit the theme?
Makoto, who has been betrayed many times, and trusts no one, attempts to run away from everything
What code and assets did you not make from scratch during the jam (if any)?
We used this library of sound effects https://ci.itch.io/400-sounds-pack and we reused a statemachine implementation of an older project
How many people worked on the game?6
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