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A jam submission

Hang 'em high - a multiplayer gameView game page

A multiplayer game where one traitor tries to sabotage
Submitted by CashMoneyStudios — 7 hours, 56 minutes before the deadline
Rated by 2 people so far
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Hang 'em high - a multiplayer game's itch.io page

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How does the game fit the theme?
In this multiplayer game, one player is the traitor, nobody knows who it is, and their abilities of shape shifting and blackouts make it impossible to know who it is, so in this game you can truly trust no one.

What code and assets did you not make from scratch during the jam (if any)?
All sound effects art and code were made by the team.

How many people worked on the game?
3

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Comments

Submitted (1 edit)

I built a multiplayer game too, but I ended up building dumb bots that join when people have been waiting too long so that players can at least get a sense for the game. I like your idea of trying to organize a time for people to join so they can experience it. I never got past the lobby waiting for players, but I agree with the other commenter that your music is great. Good luck.

Submitted

Ohhh this strikes me as some game theory! We also did a multiplayer concept but decided not to do something synchronous like this, and more of a telephone thing. I think during the initial rating week it'll be fine though- I'll be back to try and check out! Absolutely fire lobby music btw

Developer

I really need help getting my game rated so please join https://cashmoneystudios.itch.io/hang-em-high-a-multiplayer-game at Sunday 12:00 central daylight time, it's multiplayer so i need help from yall to get ratings, i rate anyone back, please respond to this to rsvp

Developer

thanks to ven for the music and Caleb for additional art