Building a fast-paced multiplayer party game during a short jam is a huge achievement—and pulling off a Bomberman/Paper Mario inspired prisoner's dilemma with bombs is brilliant! The immediate tension, high-stakes thrill, and party game potential make this one of the most unique multiplayer concepts in the jam.
A few feature and balance ideas to consider for your post-jam expansion:
- Point Rebalancing & Scoring: Tweak point values so going for immediate kills after the first bomb goes off isn't always the dominant strategy.
- Multi-Round Match System: Implement a series of consecutive rounds where player scores stack up across matches to deepen the competitive rivalry.
- Audio & Juice: Normalize the main SFX volume slightly so heavy explosions don't overpower the music tracks.
- Content & Stage Variety: Add a few unique map layouts or stage hazards to keep rounds unpredictable.
Super addictive concept with massive couch co-op potential! If you get a free moment, I'd really appreciate your thoughts on my jam entry as well: /jam/brackeys-16/rate/4953523




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