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Kenji

25
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7
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A member registered Jul 09, 2025 · View creator page →

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Recent community posts

I'm usually not a big fan of tower defense games, but this one somehow has that magic that makes me want to keep playing! The presentation and feedback are also really memorable.

I'm usually not a big fan of tower defense games, but this one somehow has that magic that makes me want to keep playing! The presentation and feedback are also really memorable.

I'm usually not that interested in puzzle games, but this one has something that really makes me want to keep playing! I especially like the idea of discovering the truth through the reflections in the water.

This was awesome! Great job!

The story, visuals, and sound all made the game feel really immersive. I also really liked the mobile-style interface where you can check the different characters’ social media posts.

The combat feels really smooth, and you can tell a lot of care went into the presentation and effects. The samurai protagonist and the environment also work really well together to create a strong, immersive atmosphere.

The overall atmosphere and BGM were really immersive.

The part where the NPC suddenly turned into a fish was also really fun and unexpected!

Glad you enjoyed it, thank you for playing! 

glad you enjoyed it ! thank you !

I’m really glad you liked the combat and effects — that’s definitely one of the areas I put the most focus into, so I’m especially happy to hear that.

The number of guards is a good point too, and the inconsistency between the pixel assets is something I’ve realized I should have paid more attention to.

Thanks again for playing and for the thoughtful feedback!

Thanks a lot for the feedback!

Honestly, this was my first time writing a story for a game, and I definitely felt that the dialogue could become a bit heavy during actual gameplay. That’s one of the main things I want to improve from this jam.

I also hadn’t paid enough attention to the consistency between the different sprites, so that’s a really useful point too.

Glad to hear the parry felt good! Thanks again for playing and for the detailed feedback!

glad you enjoyed it ! thank you !

The visuals, effects, and overall responsiveness of the gameplay all feel really good, but what impressed me the most was the UI/UX.

I especially liked the motion in the UI and the way the control prompts are integrated naturally into the game world. Those details left a really strong impression on me.

I really enjoyed this one!

The UI motion feels incredibly smooth and satisfying, and the music and character design create such a nice atmosphere. The characters are also really cute.

The gameplay is simple and very easy to understand, which made it easy to get into right away.

Overall, this game really clicked with me personally. I had a great time playing it!

Thanks for playing and for your honest feedback!

I agree — without clear hints, the first death can be confusing. If I get a chance to update or work on similar ideas, I’ll make sure to add more guidance next time.

Appreciate your comments!

This totally brought back memories of the hell I went through playing gacha games back in the day. lol
Great job!

The game has such a nostalgic vibe—really reminds me of classic games!
I love both the presentation and the design.
Really well done!

The Frog  and visuals are super appealing! 
I love it.

Really interesting mechanics and unique perspective!
It looks cool!

It felt like witnessing a planetary defense battle—super interesting!
Great job!

Really lively and interesting. 

The game’s pacing kept me engaged the whole time. Didn’t fully get the card mechanics at first, but it became clearer as I played. Super fun overall—great job!

Thanks a lot for playing and your feedback!
I agree, the guidance after defeating enemies could be clearer — I’ll definitely keep this in mind for future projects! 

The slime looks so lively and cute!

The game is really fun and cute!