I'm usually not a big fan of tower defense games, but this one somehow has that magic that makes me want to keep playing! The presentation and feedback are also really memorable.
Kenji
Creator of
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I’m really glad you liked the combat and effects — that’s definitely one of the areas I put the most focus into, so I’m especially happy to hear that.
The number of guards is a good point too, and the inconsistency between the pixel assets is something I’ve realized I should have paid more attention to.
Thanks again for playing and for the thoughtful feedback!
Thanks a lot for the feedback!
Honestly, this was my first time writing a story for a game, and I definitely felt that the dialogue could become a bit heavy during actual gameplay. That’s one of the main things I want to improve from this jam.
I also hadn’t paid enough attention to the consistency between the different sprites, so that’s a really useful point too.
Glad to hear the parry felt good! Thanks again for playing and for the detailed feedback!
The visuals, effects, and overall responsiveness of the gameplay all feel really good, but what impressed me the most was the UI/UX.
I especially liked the motion in the UI and the way the control prompts are integrated naturally into the game world. Those details left a really strong impression on me.
I really enjoyed this one!
The UI motion feels incredibly smooth and satisfying, and the music and character design create such a nice atmosphere. The characters are also really cute.
The gameplay is simple and very easy to understand, which made it easy to get into right away.
Overall, this game really clicked with me personally. I had a great time playing it!




