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Peaceful Flock's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #77 | 3.821 | 3.821 |
| Enjoyment | #135 | 3.795 | 3.795 |
| Overall | #142 | 3.688 | 3.688 |
| Gameplay | #177 | 3.590 | 3.590 |
| Visuals | #291 | 3.949 | 3.949 |
| Innovation | #328 | 3.359 | 3.359 |
| Theme | #442 | 3.615 | 3.615 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game explores “Trust No One” through choices, betrayal, and unreliable guidance. Trusting the wrong person can lead to a bad ending, while each failure reveals new information that changes how the player approaches the next choice.
What code and assets did you not make from scratch during the jam (if any)?
All gameplay code was written during the jam.
SE / BGM:
1. 効果音ラボ
https://soundeffect-lab.info
2. Springin' Sound Stock
https://www.springin.org/sound-stock/
Characters:
1. fantazy-30
https://papoycore.itch.io/fantazy-30
2. Cat Player Asset by JumpButton
https://jumpbutton.itch.io/cat-player-asset
3. Bandits - Pixel Art | Unity Asset Store
https://assetstore.unity.com/packages/2d/characters/bandits-pixel-art-104130
4. Bird Pixel Character by By Fernando
https://byfernando.itch.io/bird-pixel-character
5. Medieval Warrior Pack 2 | Unity Asset Store
https://assetstore.unity.com/packages/2d/characters/medieval-warrior-pack-2-174788
6. Medieval Warrior Pack | Unity Asset Store
https://assetstore.unity.com/packages/2d/characters/medieval-warrior-pack-159577
7. 2D Pixel Quest Vol.5 - The Ork's Pit by Barely_Games
https://barely-games.itch.io/2d-pixel-quest-vol5-the-orks-pit
8. Skull Wolf Pixel Art by Atari Boy
https://atari-boy.itch.io/skull-wolf-pixel-art
9. Warrior-Free Animation Set V1.3 by Clembod
https://clembod.itch.io/warrior-free-animation-set
10. Swordswoman, Joanna Darc ||| by Otsoga
https://otsoga.itch.io/swordswoman
Environment:
1. Gothicvania Town by ansimuz
https://ansimuz.itch.io/gothicvania-town
2. 2D Fantasy Sprites Mega Bundle by Laetus Omnia]
https://kenny-laetusomnia.itch.io/2d-fantasy-sprites-mega-bundle
Fonts:
1. Google Fonts
2. Vectroid Font · 1001 Fonts
https://www.1001fonts.com/vectroid-font.html)
VFX / Shaders:
1. VolFx - VFX Toolkit | Unity Asset Store
https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/volfx-vfx-toolkit-post-processing-shaders-timeline-tools-300643
2. All In 1 Sprite Shader | Unity Asset Store
https://assetstore.unity.com/packages/vfx/shaders/all-in-1-sprite-shader-156513
3. アニメ風手書きエフェクト素材集[火] - NopiA - BOOTH
https://booth.pm/ja/items/7845097
UI:
1. Pixel Art Cursors by Aspecs Gaming
https://aspecsgaming.itch.io/pixel-art-cursors
2. FREE - 2D Pixel Art Male and Female Character - Sidescroller by GandalfHardcore
https://gandalfhardcore.itch.io/2d-pixel-art-male-and-female-character/devlog/904099/added-animated-emoji-icons-16x16-
3. Health & Stamina Bar Pixel Art by Gowl
https://gowldev.itch.io/health-stamina-bar-pixel-art
How many people worked on the game?1
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Comments
I really enjoy this game. the music and the graphic made a very good mood but I think the level that you're a cat was a bit too long and boring. good job.
Too much dialog in my opinion, love the way you implemented combat, felt quite nice !
Thank you! This was actually my first time writing a story and implementing it into a game, so feedback like this gives me a lot of valuable experience for next time.
I’m glad you enjoyed the combat!
I quite enjoyed this. It looked and felt nice to play. My only gripe is that the dialogue was quite a lot (obviously so being story driven) and I felt like half of my experience was spent trying to speed up the dialogue boxes. Other than that, I'm very impressed with what you did here.
I’m glad the overall experience worked well for you.
I agree that the amount of dialogue can feel a bit heavy, especially in a jam setting. That’s definitely something I’d want to balance better next time.
Thanks for playing and for the feedback!
Incredible amount of content with only 1 dev! This is closer to a game demo then Jam project. For me UI and text system was highlight and one of the cleanest and nicest looking one in Jam!
This is one of those games that makes me question did we really have the same amount of time for our games :D. Straight up inspirational.
Thank you! I spent quite a bit of time experimenting with the amount of dialogue and how to keep the UI readable without getting in the way of the combat.
I’m glad that part worked well for you!
Bird helper. Check.
Dope combat. Check.
Creepy music. Check
Are you inspired by Kingdom Hearts? Because I totally got that vibe.
I do hope you expand this into a full release, very fun!
Thank you! Kingdom Hearts wasn’t actually an inspiration for this one, so I’m a little surprised to hear that — but I’m really glad it gave you that kind of vibe.
Thanks for playing, and I’m happy you enjoyed it!
Hi ! You made an amazing work in the choice and mixing of your assets. The narrative and gameplay are wow-developed for a single person in a week !
I love the atmosphere of the game, and the gameplay is interesting.
Like others said, I found the combat system not very easy to manoeuvre (but for a 1-week jam it's still very impressive).
Thank you! I’m glad the atmosphere and overall mix of assets worked well for you.
I also agree that the combat could use more refinement, especially in terms of control and responsiveness. Thanks for playing and for the feedback!
how bro what
10/10 every category this feels like a game made in at least half a year
you are the scope creep's final boss
Thank you! I probably did try to fit a bit too much into the scope this time, but I’m glad it came together well in the end.