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(1 edit)

I built a multiplayer game too, but I ended up building dumb bots that join when people have been waiting too long so that players can at least get a sense for the game. I like your idea of trying to organize a time for people to join so they can experience it. I never got past the lobby waiting for players, but I agree with the other commenter that your music is great. Good luck.

Yeah really sorry bots just couldn't really work for my game because it's like social strategy