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Perjury's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1361 | 2.111 | 3.500 |
| Gameplay | #1407 | 2.111 | 3.500 |
| Overall | #1649 | 1.884 | 3.125 |
| Theme | #1650 | 1.960 | 3.250 |
| Visuals | #1732 | 1.809 | 3.000 |
| Innovation | #1735 | 1.658 | 2.750 |
| Enjoyment | #1759 | 1.658 | 2.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game fits the theme through social deduction and deception. The player must interrogate 5 suspects with randomized roles (mastermind, accomplice, witness, innocent) and spot contradictions to reveal the truth and unmask the mastermind.
What code and assets did you not make from scratch during the jam (if any)?
3D Models & Characters: Character meshes (Mixamo/Fab), environment props and modular assets (Uniblocks, Fab CC0 props).
2D / UI Icons: Icons from freeicons.io by The Chohans, Creative Avenue, Pixel perfect, and Read.
Audio & Fonts: Engine default assets and royalty-free fonts.
Code / Logic: All Blueprints, gameplay logic, role randomization system, and UI layout were made from scratch during the jam.
How many people worked on the game?1
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Comments
fun game! found it a bit annoying it takes so long for the suspects to answer and that leaving the door takes a couple seconds and sends you always to door 1 but it was a fun mystery!
Fell free to check our game submission:
/jam/brackeys-16/rate/4949941
Thank you so much for your feedback! I'll take note of it to improve my games. I'm glad you liked it, and I'll go check yours out right now !
I had a notepad filled with 2 pages worth of notes by the end. I had a great time playing this and i got it all right :).
I'm so glad you liked my game ! I'll try to make my next one even better. Thank you for your feedback !
You've made a game with the same name as mine haha, awesome!
Your game look pretty good tbh. Nice job !