The art looks amazing! The idle and talking animations were so fluid and dynamic that it felt like a living breathing game! The characters feel really defined too, with each one having their own personality! I was curious if the video and the camera were going to be anything super helpful because it would've definitely been able to film who destroyed the cake! Either way, I'm glad you all were able to finish the game before the deadline, especially with 2 minutes on the clock left before the deadline lol! Good luck with the rest of your jam and I hope you all had a great time making it!
Play game
Wasn't me's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1357 | 2.412 | 4.000 |
| Audio | #1726 | 1.508 | 2.500 |
| Overall | #1957 | 1.382 | 2.292 |
| Theme | #1978 | 1.357 | 2.250 |
| Innovation | #2069 | 1.055 | 1.750 |
| Enjoyment | #2072 | 1.055 | 1.750 |
| Gameplay | #2116 | 0.905 | 1.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
murder mystery where you can't trust any NPCs or the game itself
What code and assets did you not make from scratch during the jam (if any)?
n/a pretty much
How many people worked on the game?3

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