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A jam submission

miasmaView game page

can you hear it?
Submitted by gilbertmooney — 33 minutes, 7 seconds before the deadline
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miasma's itch.io page

Results

CriteriaRankScore*Raw Score
Interpretation of the Theme#382.7763.400
Narrative#431.6742.050
Gameplay#441.7152.100
Audio (Music and Sound)#451.5111.850
Art Direction#462.3272.850

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
- 10millionkittens (everything)

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Comments

Submitted(+2)

I looks really cool I really want to play it more but I just can't understand why I die, I don't hear or see anything unusual, if it's supposed to be a glitched signal I am supposed to hear, it's a SUPER cool idea, but yeah it seems it's not working :( If you had any information to help me I'd gladly try it again cause I love this type of atmosphere.

Submitted(+2)

I understood absolutely nothing

I am full Linux, so maybe something didn't work with Proton

Submitted(+1)

I really like your style and interpretation of the theme, and the use of audio and frequency. Very cool game for a rough demo, looking forward to seeing more :)

(+1)

I love games with a good atmosphere. I couldn't get too far due to the faint audio ques and the sudden loud ones, though. If there's a slight visual indicator or more balanced audio I could see myself playing more of it in the future.

Submitted(+1)

Yeah, this wasn't a great experience. The game makes it clear that you need headphones with the correct left & right side. I start playing and hear beeping in my left ear, so I go left. Then some loud noise gets louder and I end up losing. The other time, I only look at the indicator on the character and follow that, completely ignoring sound, and I get way further but then I get stuck as it keeps pointing downwards and I seem to have no way to get down any further.

It's unclear what the intended mechanic is, I'm sorry. It doesn't help that I die so fast before I can figure it out. There are 3 things (the indicator on the character, the sound in my left/right ear and a receiver I can open with E). I'm not sure how they interact.

If you can tell me, I might try again and leave another review.

Developer

Yeah this is fair. I think communicating the mechanics to the player is where this build currently fails. I do plan on fixing alot of the issues presented shortly. Great feedback!

Submitted(+2)

The game was WAY to loud upon boot up, the the death audio is also really loud.
The game seemed a bit polished in some areas, but in others it was... Like the platforming, for whatever reason touching anything in the air stops all your momentum and makes you drop like a brick

- Goose

(+2)

Lower the max volume? It was just a sharp high pitched tone. <3