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Mind Goblin's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #30 | 2.781 | 2.781 |
| Narrative | #32 | 2.219 | 2.219 |
| Interpretation of the Theme | #33 | 3.125 | 3.125 |
| Art Direction | #38 | 2.781 | 2.781 |
| Audio (Music and Sound) | #50 | 1.031 | 1.031 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
Sorubento (Solo Dev)
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Comments
This was a nice game with a good ending! I would just have suggested to do some "plot foreshadowing" between the levels - cause I don't think everyone will get to the end :) But good job anyway
reminds me of red ball game from old nokias. with that being said, this game is kinda too hard...
This is a great little game, if the reference is intentional (and I have a strong feeling it is) then congratz you made me smile! thank you for submitting this!
I will try not to critique much, as this feels like it was done quick, and without a lot of experience (I COULD BE WRONG) but regardless of experience, consider grabbing some royalty free music out there, people pour their hearts into it, but also consider enlisting the help of other people from the jam! I saw people asking to make music for games, why not let them have a go? I like the color codeing of the enemies, otherwise they would have been very difficult to understand without a lot of observation!
Simple in premise yet quite difficult by the end! Those knights ganked me hard.
Didn't have audio, but decent gameplay, simple, but a little difficult to read towards the end. Funny!