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MeowRune's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| creator community impact | #12 | 3.308 | 3.308 |
| Overall | #16 | 3.212 | 3.212 |
| silliness (good vibes?) | #18 | 3.462 | 3.462 |
| millieness | #19 | 3.000 | 3.000 |
| goodness what a fire game | #20 | 3.077 | 3.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
where's millie?
She is the first floor boss! You need to cleanse her corruption
discord handle
isekai_enjoyer and yucekedi
specs of your game
You need keyboard and mouse. You need to be mentally ill to beat millie. Thats how hard it is .d
may i stream your game?
yes
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Comments
Very cool art style. And the interactions are very funny. The map design is awesome...I can see myself getting lost here in search of hidden treasures.
I only wish the enemies had some buffer time before triggering their first attack instead of attacking immediately when I'm in they're range...sometimes even from outside camera view.
Overall it's a fun game. Had a lot of fun playing it.
I liked the art style. Attacking the enemies feels very fun. Cool game!
Very cute, but it felt very jerky.
The art is really cute. The level feels like a maze (in a good way). I played 2-3 times each time went in a different route. Good work.
Cute game. The space to dash keybinding was a bit confusing, I kept miss-pressing it to jump by habit. I liked the goofy hair animation when she drops down
wow the level is so vast
I got lost easily X"D
I love the cat sound effect ^^
You wont believe this, but i was actually working on a map and teleportation system just now .d
Here's a sneak peak, and thanks for playing!
I really liked the sound design and the art. There is a little delay in the animations, but the enemies fight mechanics is fun to deal with! Best of luck <3
Awesome game! Great art style and excellent sound design. The only issue is the wall mechanics in narrow paths—you automatically stick to walls and slow down just by getting close to them, rather than only when moving into them. Overall, super cool game and you did a great job!
Thanks for the feedback! You are right, player shouldn't be slowed involunteerly. I removed it, and will update the game shortly 🤍
I really liked this, the art was good, it was tough but fun, And I really liked the enemy designs, especially the charging rock thing, their extremely fun to try and dodge and then beat up. I do have 1 very nitpicky detail, but im pretty sure in your animator you have exit time turned on, which makes animations transition feel delayed. But besides that, very fun!
Great game, Keep it up ❤︎
I'm happy that you enjoyed it! Also thank you very much for the insight, falling animation looks a lot more smooth now 😭🛐