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A jam submission

grassy gardenView game page

explore a procedurally generated maze
Submitted by swegdude — 6 hours, 20 minutes before the deadline
Rated by 13 people so far
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grassy garden's itch.io page

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Comments

Submitted(+1)

Well done making a working maze generator; I've always wanted to try this in a jam, but haven't given it a shot yet - the fact that the mazes are always solvable does indeed mean that luck has nothing to do with it!

Developer(+1)

Thank you!! yeah the maze generator I ended up using is surprisingly simple, you should definitely try making one yourself!

Submitted(+1)

A simple, good game! I realized how bad my sense of direction is—thanks!

Developer(+1)

Thanks!! yeah it's a lot more confusing than it looks haha

Submitted(+1)

Nice game man. I really had fun playing it. I completed like 2-3 levels and I didn't want to stop, haha. It was very rewarding for me to spot a coin somewhere distant and figure out the way there, and then the way back. Congrats on the game. Probably I will come back later to play another maze haha

Developer (1 edit) (+1)

Thank you so much!! I was worried it would be too simple but it seems like people enjoy it anyway. I'm glad you liked it enough to replay it haha

Submitted(+1)

For me, it was just the perfect level of difficulty. It was not straight forward easy, but not frustrating hard. It was relaxing but it put my mind and my orientation skills to the test. I don't know if the levels are hand made or you build a script for that, but either way, they are really good

Developer(+1)

Aw thank you! They are procedurally generated but I had to tweak the algorithm a lot to get it right

Submitted(+1)

At first, it took me a little while to figure out what everything was, but after that it was a nice and relaxing experience. Nice game!

Developer

Thank you! Yeah the limited resolution made it hard to convey everything properly but I'm glad you still enjoyed it!

Submitted(+1)

It was very well produced.

Developer(+1)

Thanks I appreciate it!

Submitted(+1)

I liked the game. However, it would be interesting to start with smaller mazes and gradually increase the complexity. The first one already left me a bit lost, and it took me a while to spot my character among all those pixels. I enjoy games without time limits because they help me relax.

Developer(+1)

Thank you, I'm glad you enjoyed it! I'm also a fan of games with no time limit haha. I see what you mean about the complexity, I wanted it to be challenging, but maybe starting with a smaller level would have made it easier to understand. Definitely something I'll keep in mind for future projects!