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How does your game bring our theme, Systems Offline, to life?
Vague, there are a few trigger place your creation have to touch, for you to escape.
What did you do to ensure accessibility of the game?
Tested my HTML works from start to finish.
Did you include the Indieformer or Patch Notes logo somewhere in your game?
No
If AI was used in your game, let us know how you used it.
Used it to write a JS script for making the mesh collison, since it could not be done with the native construct 3.
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Comments
really cool concept! I may be dumb to not able to finish it though :(
Innovative as hell. Very awesome! But it’s a real shame that everything else in the game is just terrible. Still a very powerful prototype. In the hands of a good game designer, something truly fun could be born from this. I also liked the combination of 3D and 2D in the graphics, but the textures themselves are still abysmal.
thanks for playing
:D Yeah its pretty garbage. But as long as the main concept of cutting out things felt awesome im happy about it, since thats the only thing i wanted to achieve with this gamejam.
Definitely an innovative mechanics! It rare to see someone works with Construct 3 and I can tell the cutout mechanic was not easy to make. Great Job!
Thanks for playing.
Yeah could not figure that part out myself, so had AI help for that. Rather how to make the collisions work and follow the outline of things.
But slowly shifting over to gdevelop instead, since i dont like to write code :D but need more functions.
interesting concept!
Thanks for playing.
Yeah i mainly did it to test the cutout system :D