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A jam submission

Dialed InView game page

Unlock Darwin's Secret
Submitted by StarSwap — 3 hours, 3 minutes before the deadline

Play game

Dialed In's itch.io page

Results

CriteriaRankScore*Raw Score
Seriousness#10173.4713.471
Creativity & Theme#10783.5293.529
Audio#15012.8242.824
Overall#16212.9882.988
Enjoyment#18012.7062.706
Visuals#24192.4122.412

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Godot

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Comments

Submitted(+1)

I like the level transitions, its very creative. The story intertwined with the puzzles is cool too. Starting over from the beginning for inputting the wrong combination is a bit harsh, I’d just let the player keep trying in the same level.

Great work!

Submitted(+1)

"Safe inside a safe inside safe inside a safe inside a safe inside a safe inside... " 

Neat lil mini game. Tho, the fullscreen button doesn't work so I hardly can see the text.

Submitted(+1)

This is such a cool premise, and the puzzles seem really cool to solve! However, the entire game is cheesable by simply turning the lock until the green light turn on. I would get rid of the green light mechanic and make it work closer to a real turn lock so that you can't brute force it.

Submitted(+1)

i love the design and music. 

Submitted(+1)

woah!! I love the art and the music (in particular the gremlins! I really like their designs!) the idea is also very original! maybe add more difficult puzzles?

Submitted(+1)

Interesting idea! The concept of passing through multiple lock-based puzzles has potential, it would be nice to make them a little bit more complex. The music was good!

Submitted(+1)

I do like the idea, in fact, a puzzle game with lockpicking mechanics was one of my first prototypes for my own entry in this jam. The gimmick is great! However, there are problems with animations and programming that take away a bit from the experience. I didn't manage to finish it, but I did enjoy my time with it.