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A jam submission

Rouse the Red FlagsView game page

Guide your revolution to overthrow an oppressive government.
Submitted by Lazyanttu — 1 day, 10 hours before the deadline
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Rouse the Red Flags's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#52.9323.167
Visuals#132.7773.000
Gameplay#132.3152.500
How do you rate the game overall (you can consider fun, dev time, etc.)?#142.1602.333
How well does the game fit the themes?#162.6232.833

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
8 hours

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Comments

Submitted

Super cool game. I imagine how much time was spent planning the whole system. Also it looks so polished!

One thing that was difficult even at dreamer difficulty was all the different pieces to keep track of. I kept having to interrupt my flow to reread the info for the forces and stats. It would be helpful if there were visual indicators like a different color or shape for units that could fight vs those that were political assets only. 

Submitted

Not going to lie, it looks really impressive, but I just couldn't grok what was happening.  I tried reading all the how to play's and it was just overwhelming.  I'm more of a RTS guy then a die hard strategy one.

Submitted

I will be honest and say I have no idea whats going on. Walls of text try to explain but I think I am too dumb.

Sounds like a fun game tho and I will be watching the stream so hopefully it will become clear so I can come play again.

I do like a good turn-based strategy game so 🤞

Looks very clean and well polished tho 💚

Developer

Thanks for trying and the feedback!

Essentially:

* At the beginning of turn choose from 3 events.

* During your turn you have different units, you can order them (except newly spawned), they may either move or take action. Agitators do not have actions, but passive effect. Select unit by left clicking it (or left clicking the province and selecting it from the list). Left click action or right click adjacent place to move.

* You must flip 7/10 territories to rebel control to win.

* You flip territories either by Seize control action by Red Militia or Red Guard, or by having high unrest and low loyalists.