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Survive the Candyman but you are one's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How well does the game fit the themes? | #1 | 3.917 | 3.917 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #3 | 3.000 | 3.000 |
| Audio | #5 | 3.000 | 3.000 |
| Visuals | #5 | 3.000 | 3.000 |
| Gameplay | #5 | 3.000 | 3.000 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 hours 30 minutes
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Comments
i think its very simmiliar to your 390 trijam game. isnt it?
Yes, it's the same endless runner genre, but it's not the same game; the character, obstacles, coins, background, and floor are different, and the other one didn't have a global high score.
i think its very simmiliar to your 390 trijam game. isnt it?
Great little runner game! I like that there are many different models for candy, it makes them very satisfying to collect. I would reduce the amount of candy for an upgrade down to something like 20 to make progress faster, otherwise it gets a bit repetitive by the time you get your second upgrade.
Thanks a lot for playing! I didn't make the upgrades too cheap because the game would progress too quickly at the start, but there is an option to continue without buying upgrades so you can save your coins. Thanks for playing.
I’d recommend power ups earlier on in the game. The movement could be better, but it’s alright. It’s a nice interpretation of the theme.
Thanks a lot for playing it, and I'm glad you liked the interpretation of the theme. I created a "candy man"—that's how I interpreted it, as a candy man rather than based on the story behind it.
This was fun! I love the leaderboard, I'm third so far! Might attempt to beat your highscore another time!
I also recorded my gameplay, your game is shown from 00:00 to 02:47 :)
Thanks a lot for playing my game and for the video; I'm glad you liked it. I made it to be fun rather than a horror game.
Great, perfect for a 3 hour game.
thank you so much
Great game considering the time. Fits theme well, and sound is lovely.
I really tried not to make a horror game or use jumpscares; I wanted to create a fun game that wasn't really about horror.
Good game, impressive for the time that took. It does get repetitive but the upgrades make it harder imo
It would be cool if you get progressively faster, and you can upgrade to make yourself slower...
Thank you very much; I will definitely consider making an improvement to slow down the speed.
nokivok68
Thanks a lot. It might be a bit repetitive, but that’s why I added the Candymen—you have to jump over or dodge them.
Very nice game in such a short space of time. It gets a bit samey but the speed increase keeps it fresh.
Thanks a lot! I'm really glad you liked the speed mechanic, thanks for playing!
a great refinement on last weeks game.
Thanks a lot! I added a lot of new things—for instance, instead of spikes, you now have to survive against "Candyman." I also focused on the background music and added a background image. I took the feedback from the last jam into account, and I created the thumbnail and the menu image without using AI, since people had mentioned I shouldn't use AI-generated images.
I also added the global high score table, which the other one didn't have.