Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I loved the art and the music, and the idea of referencing Alice's size changing in Wonderland for the puzzles was really clever! The puzzles were well done for the most part, with the one caveat that I'm still not sure what the intended strategy for the very last puzzle on the third level was. I also had some trouble with the carpets, especially the puzzle where I think you're supposed to bring a thing with you onto one, because Alice would look like she was on it, but it turned out she was actually just a pixel off, and get left behind. I also occasionally wished I could see more of the level. I did really appreciate the generous checkpoints, because I am very, very bad at platforming, but I was determined to see Alice escape and had a lot of fun doing so!

(+1)

Thank you very much! Honestly the Alice part was absolutely an accident, as it came to us naming the game and it reminded us of Alice in Wonderland, so that is what she ended up being called xD

Last puzzle depends on the order you push the bookcases! You need to break the ice wall using arrows, but the bookcase is blocking it, so you need to remove the bookcase out of the way first! 

Thank you very much for the extensive feedback, I'll definitely bring to our dev about the 1px thing, if only to see if we can add some animation so Alice standing on 1px won't feel so off LOL.