Very solid! It's simple but I do like this, would make for a fun mobile game! The icons wheren't clear at first, I didn't understand what the Z meant. Very good submission in my opinion! :)
Play experience
The Living Growth's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1359 | 3.400 | 3.400 |
| Overall | #1847 | 3.367 | 3.367 |
| Style | #1945 | 3.467 | 3.467 |
| Creativity | #2671 | 3.233 | 3.233 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Story is you're ascending a tower(as in to climb BtS), You grow to move(as in growth BtS) & The ruleset expands upon past concepts(as in expounding on past rules BtS)
Development Time
(Optional) Please credit all assets you've used
all assets made by me
Comments
fun game - feels very polished and well thought through, the tutorial level for the square requirement maybe could have been layed out in an easier to figure out way though
I enjoyed the game and I thought the mechanics were very interesting, but like some others I got stuck on figuring out what the square meant! I don't think there were enough clues to show me what it meant, so I got kinda softlocked on a puzzle since you can't go back to previous ones to learn more about the condition. Anyway, I think it's overall a great entry :)
Pretty cute trapdoor puzzle / witness-like! I feel like the puzzle could be a little tighter at times, though that's a general problem trapdoor puzzles face I think. Generally later puzzles seemed to do better in that regard. I liked the corner markings, though the symbol is maybe a bit too close to the diamonds? Interesting choice to make the win screen a level that is actually impossible, I sorta respect that :D
I really like this game!
The game feels really polished, all the little animations really make the game feel alive. I like that the creature beats as if it was some sort of heart, it really makes the game feel cohesive. If anything, I think you could lean a bit more into this aspect of a "formless" sort of creature by making the sound effects sound more fleshy. The beating sound effect really does sound like a fleshy heart, but I feel like the movement sound just feels like a regular whoosh, so it might be cool to make it sound like if it was a literal flesh creature moving in a gross and slimy way.
The gameplay is super smart and it makes you think quite a lot! The idea matches very well with the theme, too.
Keep up the good work, really loved this entry!
Really fun game, i dont have much feedback to give, I enjoyed it quite a lot, the movement sound is so satisfying, good job
Classic idea executed well with some unique twists, fun!
Feels pretty polished too :)
The meat master. Cool game, nice, creepy atmosphere. I like that it doesn't explain the mechanics straight up.
Hey cool game, the game feels polished and the the music fits the overall atmosphere very good. The puzzle difficulties do feel a bit random at times, but overall I really liked it, nice job!
really cool game! i managed to beat it and really liked the mechanics of the dots between spaces, they reminded me of Linelith a bit :) having to figure out what each symbol meant was pretty fun aswell


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