what a good concept!
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StarSheep Rescue's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Style | #273 | 4.318 | 4.318 |
| Overall | #279 | 4.020 | 4.020 |
| Enjoyment | #281 | 3.924 | 3.924 |
| Creativity | #889 | 3.818 | 3.818 |
Ranked from 66 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Build the gravitational zones by changing the scale of the planets.
Development Time
(Optional) Please credit all assets you've used
see description for full credits
Comments
Great game ! A unique way to implement the theme, which is really cool ! Art is amazing as well ! Keep up the good work :)
Wow what a cool idea! I sometimes encountered that the ship would take a slightly different path compared to the shown path, missing the targeted planet. Nonetheless the execution was really well done and the final levels were really challenging!
Really clean presentation and very polished overall. I thought it was great!
Only suggestion is that the aiming is done from behind the "mothersheep"(do I have that right?), leaving you a very limited space on the edge of the screen to actually aim, which feels a little frustrating.
You really konw how to interprete the theme! many games contain gravity but this one used it really well!
a little hard to refine the angle but the art is really fun and beautiful. I love this game.
Really polished and the levels were great.
Some small bits of feedback:
- if you click on the middle of the screen it restarts the level - I think the menu is not hidden properly
- playing full screen its quite annoying to aim right as there is limited space for the mouse
Liked this and could see it being a fun mobile game.
Great job and good entry!
Great use of the gravity concept! The art is pretty good as well!
The dark hole swallowing everything was a nice twist making it hard to predict. That's why, the last few levels were quite a bit of a challenge, and I say this in a good way! Fun game overall!!
Art makes it really clean and easy to comprehend. VFX for the gravity pulling inward and the trajectory of your rocket is really intuitive! And the art style is really unique and I'm learning a lot from this :)
this says it was submitted within the first day? even for a big team, this game is so good and complete i'd honestly be suspicious....!
but i've never seen the planet rescaling gimmick in one of these orbit-based games before, nor a black hole mechanic quite like that!
the visuals are quite cute too, between the sheep and the catlike black holes
This was super polished. It would be perfect for a mobile release!
Very good implementation!
I like how well the game is designed: art, sounds, controls - everything is top notch
I have played Mission Control and Gravity Well which have a similar gameplay loop. The art style and music is cool. It would be nice if you could choose how many cookies and diet pills you could shoot, this would allow more creative ways of completing the level, instead of a set way (even if it's the best way) to beat each level.
Yo this is fire even thought I lost a part of me in this level 12.
Seriously, I love the music and art style, and the game is simple yet has some great depth to its mechanics. I know scores in the comments have no real value, but it is a heartfelt 5/5 in each category.
(also thanks Mogi for the recommandation, I tested the game out of courtesy and just had a blast out of it)
I really enjoyed this game! The polish is great, the mechanics are unique and yet intuitive. Great job.
Amazing work as always (I was with mogi in soul dealer),
the mechanics are good, introduced one by one, keeps the pacing right
Wooow, I have no idea of how to beat lvl 10 but the game is sooo good, incredible job! super polished very good art and cute, 10/10








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