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Paint Rolling! with Huey's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #418 | 4.053 | 4.053 |
| Overall | #795 | 3.738 | 3.738 |
| Style | #1151 | 3.802 | 3.802 |
| Enjoyment | #1447 | 3.359 | 3.359 |
Ranked from 131 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player changes in size when rolling on the ground. Stage elements like springs, pressure scales, and updraft fans also effect the player differently at different sizes
Development Time
96 hours
(Optional) Please credit all assets you've used
all assets made by me
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Comments
awesome! i need a version when the color is white because it's funny 10/10
Loved everything: the gameplay, visuals, sound design...
I think this might be my favorite game of the jam :)
Most Unique Game I played in this JAM , what a concept !!,
Phenomenal Work.
I thought it was about huey from The Boys but this guy is cool!! Good Game!
Cool Idea and realy fun!
So fun to play, the sounds are just perfect and the concept is really cool, amazing work man!
This had a level of challenge that was kinda unique! In order to maintain paint size, the platforming gets more skill focused! Really lovely balance!
The splashing sound design made me laugh x) Nice game!
Fun game, I really like the fact that you have a finite resource, that being yourself, to move and score.
Awesome job!
Yeah, I could see what you meant by the similarities lol.
Overall, it is definitely enjoyable. (And impressive because we needed two people only to finish ours but you seem to have had so much time to work on art and music...)
being unemployed gave me enough time lol. Thanks for playing!
Love the game. Great artstyle! A lot of different mechanics to figure out an nice leveldesign. It was much fun to play!
Really creative idea, I like how the fans/wind are also affected by the character size. You managed to implements lots of mechanics in a short time that were really fun, best parts of splatoon and a de blob combined haha. Enjoyed what I played, the retry bug others mentioned stopped me playing as long as I couldn't instantly learn from my mistakes when I failed a level.
This is an incredible creative game. Looks easy enough to make though I can tell there's some programming effort involved. Definitely a top 100 game. Congrats.
Loved the idea of the paint scaling mechanic and how it affects everything you do.
Huey's also a cutie.
Nice idea with the paint running out and changing color, a creative implementation of the theme!
I really like the transition between each levels! Well done!
Really loved the concept and implementation - just a note that when I tried to retry levels after running out of myself (lol) it seemed to send me to the next level instead.
Very cool concept ! And I really like the art style, Nice little transitions between level too
It was fun playing !
This is a really neat take on the theme! I like the balancing between trying to keep as much paint as you can, but also needing to get rid of some of it as well.
I struggled a lot with level 3, I didn't catch on that the springs would shoot you higher if you had less paint, and then the springs flinging you into the door if you were too low was a bit rough. I love the idea of that level, I think it may need a little difficulty tweaking though!
Awesome job!
Such an interesting concept! Having to minimize the amount of time you are touching surfaces makes the levels really fun and almost floor-is-lava-esque. I found the springs very difficult and finicky, though. I would bounce not quite high enough on one, and then take multiple attempts shaving off a little bit of paint before I became small enough to bounce the right height. This slowed the gameplay down quite a bit and became a little tedious. But overall, this is so unique and has a very high level of polish on it, so great work!