How did I make negative money? Nice little addition to the jam.
10/10 would go bankrupt again
| Criteria | Rank | Score* | Raw Score |
| Theme | #138 | 3.757 | 3.757 |
| Overall | #167 | 3.558 | 3.558 |
| Innovation | #183 | 3.449 | 3.449 |
| Graphics | #199 | 3.841 | 3.841 |
| Fun | #210 | 3.514 | 3.514 |
| Game Design | #210 | 3.542 | 3.542 |
| Audio | #340 | 3.243 | 3.243 |
Ranked from 107 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Spoilers, there will be storm!
Weather changes.
Did you write all the code and made all the assets from scratch?
99% of art are made from scratch, music was produced by our composer and code is built on top of existing frameworks.
How did I make negative money? Nice little addition to the jam.
10/10 would go bankrupt again
It's a good game, but at some point, the tree disappears and I end up with negative money, making it impossible for me to continue.
The games was fun, enjoyed the idle farming sim section, the weather change was very sudden and maybe a timer or a hint could be put in place to allow players to prep around it more
This game is as fun as it is buggy, one of the species always gets stuck outside the world boundries, if one of them dies the first time you buy a new one it looks like it's completely evolved, but then it moves to the first level again. The waves start only if you buy the sythe, and after the third wave i stopped getting my money. And also it is irritating that they stuck with each other and you can't feed one of them. I almost lost one of the wave because i couldn't buy food because the stall wasn't giving me interaction properly. But overall, i can see a lot of potential here!
I liked growing the tree and the animals to earn money and to defend the place. I don't know if there was any mechanical difference between the creatures. After a couple of storms/nights, some of my creatures ended up outside the playable are so I couldn't call or feed them.
The new game button on the browser version didn't work.
The art is nice, especially the thumbnail!
Hi, thanks for your feedback. There are supposed to be subtle mechanical difference among the animals where some run away from enemies, some do nothing and some charge towards them. Otherwise they each have significantly different HP/attack power etc. We did note down the boundary crossing bug and we will upload a build with those fixes after the jam is over
Very nice game. Good job mashing different genres together. One thing I haven't seen mentioned is that it's difficult to keep multiple pets, as they overlap each other and then it's so hard to separate them. Feeding becomes a real problem at that point. I'd also prefer a more gentle difficultly ramp. It's easy to buy the sickle with just one pet and then you get completely overwhelmed by monsters. It'd be nice to separate tools and weapons. For example, an axes that can cut down trees, but not be used for combat.
thanks for the feedback! We are experimenting with the pet feeding mechanic so that pet interaction is less cumbersome. Something needs to be done with the overlap as well, but with so little space having large pets overlap is harder to avoid. Maybe we can allow only one pet of each type to be the max level or something
on inovation 4 stars, there was a bug with $ billions than -16954563, music variable speed, +move away command and +arrow keys, nice to have like that art monster teeth mask
look at look at $ sign at comments, others have it too, /profile/skykone
Scroll a few pages till you see the little screenshot image:
Petville (Brackeys Game jam 2024) jam comments · Replied to cyclone2048 in Petville (Brackeys Game jam 2024) jam comments

Super fun game lost track of time playing it until my tree turned negative lol!
haha, cool game. Cute aesthetics, also the pets ARE HUGE! haha
I totally forgot about the storm! I was happily tending to my creatures when these monsters came out of no where. Also, I've probably unfullscreened the game at least 10 times, trying to close the shop menu. Gamers' habit :P
It was a really fun game and I love the cute art style. Well done!
A nice game to play. For the storm, it would be cool to dash out of the monster's way or buy some bow and arrow to shoot from a distance.
A nice game to play. I liked all the pets and the cool graphics. For the storm, it would be cool if you could dash out of the monsters way or if you could buy some sort of bow and arrow to shoot from a distance.
Cool game! Maybe add that you can hold "E" to continuously feed an animal? With all the animals on the field it got quite stressfull feeding them all. 😅 But nevertheless, it was fun!
Not bad. I will say the controls and the pets need some polish. But overall, good game.
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