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Bugs and Feedback! (CLOSED) Sticky

A topic by FeelinImpish created Oct 04, 2024 Views: 4,872 Replies: 93
Viewing posts 1 to 20 of 33 · Next page · Last page
Developer (21 edits) (+3)

Figured I'd help organize the bugs and feedback a bit, feel free to drop bug info, typos, or general feedback here! 

KNOWN BUGS: (And planned fixes) Please note these won't be fixed until I patch the game later

Apple MiniGame softlock in the Divide Route: Fixed!
Adding option to skip cutscenes before minigames: Fixed!
Add more time for the Greenhouse minigame: Fixed! (Might need more player feedback just to be sure)
Adjust Wellhouse minigame: Fixed! (Might need more player feedback)
Adjust Hedgemaze chase: Fixed (Needs feedback)
Fix weight-based solution to button room: Fixed!


First patch:

X2's surprise mitosis: Maybe Fixed? I've been messing with the milker a LOT while testing for other bugs, and it hasn't happened to me yet, so we'll have to wait and see!
Secret Purgatory Ending: Finally replicated, and FIXED!! Nevermind, still busted! Fuck!
(I'm actually really struggling to replicate these two, so I don't know how long it'll take to fix them.)
Milk machine not working with 2 milk: Seemingly FIXED!!
Rest area machine fades out screen: Hopefully fixed? I never did manage to replicate that one but I put in a little contingency plan just in case.


Second Patch:

Purgatory Ending : IDK, it's not happening on my end? We'll see
Post-base return saucer use: Done (At least it seems fine on my end?)
Post-synthesis machine milk command: Done
Chicken Game Easy Mode: Done


Third Patch:

Re-enabled save after winning the chicken game: Done


Any more, just let me know!

Won't be bug fixing this beast anymore, sorry if you wind up finding any more! 

(+1)

In the wack-a-clown minigame when the second ring of platforms falls i got stuck after they fell while i was standing ontop of it, i know they said "watch your feet" but there was no game over untill the clowns got to the apple
another thing, while all clowns having diffrent speeds is a smart move to make the "when" they come close to the apple random, its so very annoying when two of them get to the apple at the same time as there is no way for me to get both, specialy when there is only one ring left
that and me needing to go through all the dialouge every time i fail, a prompt to save after the dialouge but before a minigame would be nice

Developer

Yeah, it's supposed to teleport you to the next ring whenever one of them falls to avoid that very issue, but it seems like I may need to include an additional layer of assurance in that regard.
It's supposed to do that with the clowns too, but that doesn't seem to be the case. I'll see about making it less likely for them to double team the player, I think reducing the amount of time you need to fend them off will help with that.
And I'm definitely going to be adding a "skip cutscene" option. I'm not sure why I didn't think to before, that's a really big oversight, but I'll fixing it here soon!

Thanks for the feedback, I appreciate it!

(1 edit) (+1)

np! another thing that im unsure is/isnt a bug, i went with the divide option and have not figured out how to unlock the gate with what i think was a sword? and to fish out the object in the lake, i know there was a button next to the sword, i did press it, but i was unable to find any other buttons nor could i press it again once i found the last milk bottle, again, unsure how you were supposed to open that (1st thought i needed to find more buttons, 2nd that i needed to be heavier, none worked)
edit: small addendum, on my first playthru as i said i did the divide option and managed to do the apple shooting minigame without issue, but after reloading an old save trying to replay the game the girl got stuck as other comments mentioned, thought i'd give a bit more info about that bug as it seems to be unreliable

Developer

The button room with the sword is a sliding puzzle, so after interacting with the button you can push that empty crate around the room with the goal of shoving it on top of the button. Being heavier should work, but I'll test it here in a little bit to see if it's bugged. (You'll need to drink TWO milks for it to work)

And that was my experience with the apple room bug. Turns out "Catch 22'd" myself to prevent a soft lock, but I missed a step and that solution wound up causing the soft lock if you skip the dialogue too quickly lol
It's fixed now, I'll see about getting a patch out with all the fixes here soon.

huh, pretty sure i did have 2 milks drank when i found that button, ill check

something weird has happend.

(+1)

apparently, opening the door via weight just doesnt work

Developer

Alright, I'll add that to the list. Thanks for catching it!

np!

(+1)

The game gets a little laggy when im given the lantern in the maze, it doesnt effect gameplay its just a bit annoying.

Developer(+1)

Yeah, that's probably because of the event I made to have the lantern flicker a bit. I'll see about removing that effect, since it can sometimes cause another bug and the tiny amount of "PIZZAZZ" it adds isn't really worth the trade off.

Thanks for the feedback!

Dont forget minorly clearing up the chickens that you have to press it multiple times, that you have to drop the chickens individually

Developer

That one might be trickier to address, but I can take a look at it. 

i meant just make the instructions more clear

Developer (1 edit)

Ah, okay I'm with ya now. That'll be no problem

Just how many chickens does this dude want?! I got twenty and he says "Not enough"

Developer

You'll need at least 25

25 seems like a lot, do you believe it would be possible to make it 15 chickens? 25 seems impossible...

Developer(+1)

I can see about adding an easier mode for the chicken game, but it'll be lower priority until I can get these bugs sorted out

(+1)

How do you get the bottle that shows up after you beat the clown game? It spawns in the water and if you leave and come back it shows up where Tilly was standing

Developer

I need to find a way to keep it from teleporting into the water, that's a weird bug. I also need to be clearer about how to get it!
I'll add a sparkle effect or something, but you just need to stand directly across from it and press select in its direction, then X2 will use telekinesis to grab it.

Deleted 1 year ago

how did you get the 3rd bottle ?

Developer

I made this last segment weird and I could definitely make things a little clearer. Once you're at the base, X2 will want to use the milk for experiments so you'll need to take it to the Lab. There are some tubes and consoles on the lower left that she'll use to make a formula with it

(1 edit)

in the game with clowns, at 3rd stage with only one "ring" clown apear just before an apple, so its imposible to do anithing , then be 'dunked'

Developer

It's supposed to reset the clowns too, I'm not sure why it isn't working but I'll give it a look

still softlocked after apple minigame

Developer(+1)

The patched version isn't done yet. I'll make an update post once it is

ok so I got past the softlock but how many chickens do you need

Developer(+1)

25 chickens. Don't forget that you need to drop them in the pot individually

(+1)

Hes done it again, peak delivered, the only way it could be even better is if x2 gets fat but its probably some higher power looking out for me that she doesnt

Developer

Thanks for saying so, it means a lot!
Probably won't see some chonky X2 for a while, but my next project will certainly have some chubby shortstack opportunities

(+1)

I stand by my point, it was peak

I just wonder if you possibly have a hint on how to get the unstable compound ending

and in the very beginning with Theremin what seems to have meant to be output was spelled as "ouput"

Developer

I appreciate you saying so =)
And thanks for the typo alert as well!
I'll probably include some kind of tip for getting the Unstable ending at some point. It's lower priority but it would be nice to have

Hello. I don't understand why 3 keys are needed, can someone tell me.

Developer

The third key unlocks a chest in the second level of the hedge maze, which unlocks the sex scenes and affects the Unify endings

(+1)

Thank you

Developer

You're welcome

(2 edits)

after you shoot all three targets and says "YOU WON" Tilly finishes her dialouge and goes down and stays stuck softlocking the game.

Developer

I know, it'll be fixed in the next patch

(+1)

really weird, but incredibly funny bug I encountered at the end of the game after I used the milker. X2 just underwent mitosis and now there's two of her. genuinely have no idea how this happened but its funny as all hell and made me think of a certain neimoidian from star wars.

"This is getting out of hand! Now there are TWO of them!"


Developer(+1)

"We should not have made this bargain!!"

But FUCK I know exactly how that happened.
Before I figured out there was an actual smart way of changing sprites and character descriptions, I'd actually make each individual size a separate party member, then swap them out whenever she'd change size. I just did it wrong here!
At least it is pretty funny lol I'll make sure to fix that, thanks for letting me know!

(+1)

i dont know how this bug happend but im stuck in a loop of the hills exploding and the final conversation then it dosent take me to base it just cuts to the hills exploding and the final conversation and it just keeps going 

im scared

Developer(+1)

You found the secret Purgatory ending. Congrats!
There is no escape.

Jokes aside, there's a chance I messed up a player transfer command. I'll take a look, thanks for letting me know!

(+1)

I'm in the same boat 

Developer

This one's proving pretty difficult to replicate on my end. Could you guys tell me how much milk you've drank/collected by this point? There may be something wrong with how I'm counting those variables.

(1 edit) (+1)

Actually I didn't drink the milk at all I collected it up until I had all of it and if I recall it was a total of two or three but I never saw what the second key was for or that chest in the hedge maze

Developer

The keys and chest are only needed to unlock the H-scenes in the Unify route, so those won't really affect the Divide cutscenes.
And there's a max of three, but knowing that you didn't drink any of it is really useful. Gives me an idea of where to look!
I'll go give it a gander, thanks!

(1 edit) (+1)

Ah ok i divided the them so no point got it so my next run is unity oh and I'm using joiplay to play the game before I forget 

Developer

Truth be told I'm very unfamiliar with joiplay, I'm not sure if that causes issues with the game or not. Worth looking into, though!

(+1)

honestly it depends on what games are compatible with joiplay like you need the rpg maker player and a specific version for your game to run but joiplay has add-ons that i installed to get it working and I suggested looking up a guide on joiplay if you want to play certain PC games on your android phone if you got one

(+1)

ive collected all the milk but didnt drink any i hope that helps

(+1)

i also got the first key but not the second

(+1)

I just replayed and didnt get any keys got all the milk but didnt drink any and im still stuck in purgatory. Drinking one milk breaks the cycle but when "depositing samples" i get stuck on a black screen but i reloaded a save and that did not happen again so idk about that .Drinking two milks also breaks the cycle three milk also breaks the cycle. So far it only seems to be collecting all three milk but not drinking them puts you in purgatory (rightfully so)

Developer(+1)

This comment was INSANELY helpful, thank you so much!

That's a really weird interaction, considering the "milk have" and "milk used" variables only affect anything in that cutscene if they both equal zero. It hasn't been showing up in my playtests, so hopefully I've gotten it taken care of. I've added a little fail safe that might keep it from happening again.
I'm also not sure why the black outs happen, since I have a fade in response for each result. I haven't been able to replicate that one on my end, so I've just added a couple more fail safes that should at least fix it after the dialogue. Hopefully.

Moral of the story; treat yo self to some milk, before it goes bad.
Thanks again for all the playtesting, bud!!

(+1)

thank you i like your art and games and i hope you continue to make them 

Developer(+1)

I appreciate it!
I definitely plan on making more games!

(+1)

OH YEAH ALIENS

(+1)

Can't complete the game, or at least the ending I'm currently in. After the fuel cell/bomb explodes it constantly repeats the dialogue afterwards, only once it repeats it uncloaks her ship. Currently locked since even a reload of the previous save doesn't work

Developer(+1)

Aaaggh, I could've sworn I had that one fixed. Sorry about that, thanks for the bug report! I'll take a look at it here soon

(+1)

yep same

(+1)

after the maze when the ship part explodes ,i get stuck with the caption saying to get back to the ship

Developer(+1)

Yeah, stomping this bug has been a real pain. Genuinely have no idea how to fix it at this point.
I'll keep trying, though! Thanks for the report

(+1)

You can enter the saucer twice.

Developer

Think I have some ideas for fixing this one, thanks for the report!

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