This is fun! I like that one player can focus on holding off pirates while another fixes the ship (or potentially a couple of people focus on different decks, since the enemies always start at the top). I didn’t get far enough through to be sure there aren’t other enemy types, but I would have liked to see a bit more variety earlier at least (though that might be a big ask for a jam game). The controls are pretty intuitive, though I wouldn’t have minded an in-game “J/Z to hammer!” hint. I got through my first round without ever quite working that out. (Getting interrupted by enemies makes it harder to pick up than it might be otherwise.)
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Avast!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #6 | 4.174 | 4.174 |
| Overall | #7 | 3.964 | 3.964 |
| Originality & Innovation | #7 | 3.957 | 3.957 |
| Audio | #7 | 3.826 | 3.826 |
| Graphics | #8 | 4.130 | 4.130 |
| Multiplayer | #9 | 3.826 | 3.826 |
| Fun & Game Design | #9 | 3.870 | 3.870 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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https://gd.games/jjgamez64/avast-
Comments
I wanted to implement something like that in the same way I had the down arrow over the staircase to show the players where the stairs are once, but having that pop up for just the *first* time the players repair was something I didn't have enough time for unfortunately.
At the very least, how to hammer nails is visually represented in the Controls screen
Nice, got a multiplayer lobby with this and we covered each other while doing repairs, which is fun.
Love the artstyle. figurehead of the ship is my favorite :D The game plays really good. well done!
10/10! The game art is fantastic, the controls are simple, and it’s super addictive. The only thing I’d mention is the camera zoom when you’re all the way at the top, and the Z-order issue when you go behind the ship’s shroud.
Sorry if my writing is not the best, English is not my native language xd. I just wanted to say that your game is incredible... you should win <3
I really liked the idea of patching holes during boarding (Sea of Thieves is one of my favorite games), very simple concept and good implementation, like!








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