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Thanks for telling me about Build B! Just played through it. Expanding the number of candy canes is a wonderful decision so I can interact with even more of the townsfolk! Very much in the theme of spreading cheer. 

Perhaps this would complicate things a bit and make the game bigger than necessary, but a potentially interesting idea if you ever expand on this entry more… could be an ability to turn the scrooges around. Kind of like the joy in the town is contagious once you level up enough. 

Finally got to see the ending which I think wrapped up the themes and ethos of the game perfectly. Even though Rosie was giving gifts, the game very much focuses on gift giving being an action well beyond the physical objects.

Along with the bug fixes, Build B amplifies everything I enjoyed about the initial release, which was the very realized setting with a fully formed Christmas tradition. 

All-in-all, I would genuinely recommend this game to anyone looking for a quick jolt of Christmas spirit.