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(+1)

Hey, your game is like popping bubble wrap.

Seriously, what about that popcorn sound it makes?

Given the state of things, I feel like there was a lack of time and motivation, but don't give up on this concept, it has a lot of potential.

I can see myself playing something like this for hours. Destroying secret passages while eating popcorn. 10/10

(+2)

Thank you for the feeback :) I just updated the itch page, so it isnt so blank. Mostly it was a lack of time, because I needed to improve my code from the first round to make levels this big possible. My plan was to include a mole-npc that could break the unbreakable wall tiles to progress in the story, but all that got crushed when i had to spend around 8 hours reworking my mining code from the first round.
Then when i realised that my scope was set wrong, i needed to downscale really bad and my motivation was gone :/
Thanks for the good words <3

You did great, man. Both this round and last round. I was actually genuinely excited when I saw the thumbnail and realized you continued this project