Thank you for the feeback :) I just updated the itch page, so it isnt so blank. Mostly it was a lack of time, because I needed to improve my code from the first round to make levels this big possible. My plan was to include a mole-npc that could break the unbreakable wall tiles to progress in the story, but all that got crushed when i had to spend around 8 hours reworking my mining code from the first round.
Then when i realised that my scope was set wrong, i needed to downscale really bad and my motivation was gone :/
Thanks for the good words <3