This art and sound design is amazing! also I'm a big fan of the pun title. I just would've liked it if the rhythm section used W and S to make it more clear what buttons to press. Also, I wasn't able to trigger the ending (if there is one?)
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BearDevil's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #25 | 4.071 | 4.071 |
| Visuals | #192 | 4.071 | 4.071 |
| Overall | #258 | 3.571 | 3.571 |
| Enjoyment | #282 | 3.679 | 3.679 |
| Innovation | #519 | 3.250 | 3.250 |
| Gameplay | #533 | 3.214 | 3.214 |
| Theme | #670 | 3.143 | 3.143 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Nothing can go wrong, this is his mantra.The comically infused rhythm game adds a twist through its buildup of tension, telling the story of the one and only world-famous 'Beardevil' and his most incredible stunt yet. The mission 'fails successfully,' leading to an intense performance and speed, the real reason why this stunt can't go wrong. That is, unless the player fails to score at all. As long as they hit some notes, they will most definitely exceed the expectations required for the stunt. Therefore, nothing can go wrong.
What code and assets did you not make from scratch during the jam (if any)?
References for the code, were taken from the internet. Everything else is made from scratch.
How many people worked on the game?3




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