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Without Us's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #258 | 3.625 | 3.625 |
| Innovation | #296 | 3.531 | 3.531 |
| Overall | #734 | 3.104 | 3.104 |
| Audio | #840 | 2.875 | 2.875 |
| Enjoyment | #940 | 2.922 | 2.922 |
| Gameplay | #942 | 2.750 | 2.750 |
| Visuals | #1046 | 2.922 | 2.922 |
Ranked from 64 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Removing everything wrong from our world would be the best. But how the new world would look like? You will find out this in my visual novel Without Us!
What code and assets did you not make from scratch during the jam (if any)?
https://assetstore.unity.com/packages/2d/characters/2d-characters-family-136183 - character sprite
https://assetstore.unity.com/packages/2d/environments/modern-2d-platformer-kitch... - furniture (except bed and monitor)
https://assetstore.unity.com/packages/audio/music/free-music-tracks-for-games-15... - background music
https://assetstore.unity.com/packages/2d/characters/pixel-adventure-1-155360 - background wall
https://creazilla.com/media/clipart/69304/bed - bed sprite (recolored by me)
https://www2.lunapic.com/editor/?action=transparent - tool for change white background to transparent
https://gamedesigntheory.blogspot.com/2010/09/controlling-aspect-ratio-in-unity.... - script to force camera viewing in 16:9 mode
https://www.flaticon.com/free-icon/computer_4373065?term=monitor&page=1&position... - monitor sprite
https://discussions.unity.com/t/how-to-detect-which-key-is-pressed/28304/6 - code part to determine which key is pressed
Everything else was created by me.
How many people worked on the game?1
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Comments
Rated -- Haha! Great idea -- this was a lot of fun as someone who's totally new to game dev and even though I didn't totally understand all the lines of code, it felt satisfying to run something and for it to work :)
Why no intellisense :-) Good idea.
Loved the chosen theme and the narrative around. Loved the idea of helping you fixing your game! I have a french layout Azerty keyboard and have not been able to type properly the "(" to pursue your game unfortunately :'(!
Thanks for feedback! I'm sorry, that you had problems and, unfortunatelly, you couldn't progress through my game (writing code is only small part of my game). Unfortunatelly, I don't know how to test this, because this layout is not used in our country.
I have an AZERTY keyboard, unfortunatly, seems I can't play the game properly :(
I'm sorry to hear that. But, are your keys have different keycodes in unity/C#?
I'm not sure but I got stuck to the left parenthesis char '('. And the keypad couldn't input a period '.' too
I just googled, as I understood, you need to type as you are on qwerty layout. Of course, it's a lot of work to do, so I won't force you continuing playing my game. Thanks for feedback :)
It was very cool to feel like a programmer, it turns out it's not as hard as I was told)
How the programming starts: simple lines of code.
How programming ends: whole world disappears...
Liked the visual novel style gameplay, and artowork. Overall fun game.
Very fun experience! I enjoyed it a lot. I do think it's missing sound effects because all I hear is the same music (good music) in a loop.
Keep it up!
The game idea is very good. I really like the first part of the game, made me type fast. Did you want your character to look that blurry. Anyway keep up the good work!
To be honest, I liked how he looks: not perfect character in non-perfect world :)
You right, I think if it would be crisp it would be hard to blend him!
The idea is cool and really fits the theme!
Had a little practice typing code) Funny novel. I didn't encounter any problems while playing. Good job!
Really liked how the game looked, but sadly I couldn’t get past the first code minigame. When I tried to type "Vector", the keys weren’t being read properly. I guess it might be a keyboard architecture issue. Anyway, if I got the full idea of the game, I’m sure I would have liked it. Great work! ^^
I'm sorry to hear that :( What keyboard layout you use? Also you must start Vector with shift+V (because V is upper case).
I use QWERTY and tried the game again with Shift+V (thought it would detect Caps Lock). That worked, but when I ran into symbols like the '(' or ';' I had to randomly guess on the keyboard. So yeah, it might be a layout issue.
Thanks for mentioning this issue! Did you manage to get to the end?
Nope :(
The best idea and game:)
Oh no, your game isn't finished! ;)
Concept is nice but it got a bit repetitive after a while.
What do you mean by not finished?
That was a joke! Haha. Since you have to fix the game in the beginning and after that is keeps breaking.
Oh, I thought you found a bug :)
Really like the concept ( coding revision ) xD
The idea is good. I assume there's a keyboard language problem which makes it hard to play for me.
I like how you incorporated theme and used it to make a point, also graphics were lovely, however gameplay quickly became too repetitive. Maybe some element of challenge could spice it up. Still, good job!
the concept seems interesting, but I couldn't even finish the first minigame for some reason :( it just didnt recognize me pressing the '=' key.. maybe because of different keyboard layouts?
I'm sorry to hear that. Maybe the layout is an issue. My game works by reading the code of the key that is pressed. Maybe yours inputs different code.
Nice game! sometimes my keyboard didn´t work for some reason, but I did enjoy it! have a nice day!
Thanks for a feedback! Have a nice day too and good luck!
W game! I immediately appreciated that the programming minigame used actual functioning code. Great job!
Thanks for your feedback!
I think this is a creative take of the theme, very refreshing! It would be better if the clicking minigame gets harder (maybe with a timer) or adding more little details that might be less noticeable. Though I understand we don't have much time for it so overall it's great! Didn't expect this game to convey such a meaningful message too, I felt enlightened!
Thanks for your feedback! I'm glad that you liked my game! Also thanks for your recommendations for clicking minigame!