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I would recommended using Renpy for this game, or looking into how Renpy does a lot of its visual novel mechanics. If there are people in your team who could read python code, then it would be a great thing for you guys. Nothing wrong with going with Godot, it's a great engine. But definitely do look into what Renpy brings to the table, and try to replicate some of the game mechanics that they offer.

Will look into it