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RPG Maker 2025 Game Jam FAQ Sticky

A topic by ggg_gamejam created Feb 27, 2025 Views: 11,144 Replies: 207
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Host (14 edits) (+4)

Have a question about the jam? Check below for answers to some of the most common questions! If you don’t see what you’re looking for, feel free to reply to this thread.

⭐Do I have to follow the “Beyond Expectations” theme exactly?
✍️You’re free to interpret the theme however you’d like, as long as it’s clear how your game goes beyond what players normally expect. Whether it’s through story, gameplay, or design, your entry must incorporate the “Beyond Expectations” theme to be valid.

⭐Can I start working on my game before the jam begins?
✍️You can brainstorm ideas and concepts beforehand, but actual game development should only start on or after March 20, 2025. If you’re using pre-existing assets, make sure you have the proper rights and credit the creators appropriately.

⭐Can I use commercial or free assets from online libraries? / Are we allowed to use original assets from our previous games or do we have to remake everything?
✍️Yes, as long as you have the legal right to use them and credit the creators properly. No generative AI art is allowed for visuals, text, or audio. Any new content you create for the jam must be made during the jam period. The key rule is that the actual game development (maps, events, coding, etc.) must start during the jam period.

⭐Can I use non-commercial assets for the game jam?
✍️Depending on the creator, any form of monetary gain can be considered as commercial. So we recommend refraining from using such assets.

⭐Is there a limit to how many people can join my team?
✍️Nope! You can work solo or with as many collaborators as you like. However, keep in mind that the prize will only be awarded to the account that submits the game, so make sure you and your team discuss how to split any winnings beforehand.

⭐Is there a minimum or maximum playtime requirement?
✍️Your game should offer at least 15 minutes of playable content. There’s no strict maximum, but keep in mind that judges are only required to evaluate up to one hour of gameplay.

⭐Do I have to provide a Windows build specifically? Can I just upload Mac or Web versions?
✍️You must include a Windows-compatible version for judging. You’re welcome to provide additional builds for other platforms (Mac, Linux, Web, etc.), but judges will only guarantee an evaluation of the Windows version.

⭐Will the judges give priority to the windows version if there is a browser version?
✍️The judges will prioritize the Windows version for evaluation, so you don’t need to worry if the browser version isn’t optimized. You’re welcome to include both, but only the Windows version will judged. A downloadable Windows version is required. HTML5 builds are optional but not a substitute.

⭐What is the judging criteria?
✍️Refer to this topic for more information.

⭐Can I submit my game to another ongoing game jam?
✍️
Yes you can!

⭐Still Have Questions?
✍️If you don’t see your question answered here, feel free to reply to this thread, and we’ll get back to you as soon as possible!

Submitted

Yello! Could I make a game that was mouse only?

Host

Yes that would be fine!

Submitted

Thank you!

Submitted
Deleted 1 year ago
(+1)

Judges are only required to evaluate 1 hour of gameplay - meaning that they are required to evaluate ONLY up to 1 hour of gameplay, or if the game is longer than an hour, they are required to evaluate that 1 hour but have the discretion to factor in any additional time played?

Host(+2)

To keep things fair, judges will only evaluate the first hour of gameplay, so please ensure your core content is within that timeframe.

Can you submit more than one game? :o

Host(+2)

Contest participants may be involved in up to two submissions. This can mean creating a solo project and collaborating on another team, contributing to two different teams, or even submitting two solo projects. However, if a team uses your resources but you weren’t directly involved in development (similar to a commission), that does not count toward the two-game limit.

Thank you for the reply!

Submitted

Are we allowed to stuff like downloadable content from steam if you aren't certain how to make something but you wish to have it?

Host(+1)

Sorry I am not clear exactly what you're asking but DLC is ok to use!

Submitted

Thank you and would it be alright to change something like how a system works if there's is a particular type of system you would like to use. As I wish to make the battles within my strategy game similar to the fights in a series called Devil Survivor 

Host

Yes, it’s okay to modify plugins.

(1 edit)

Can we use an existing framework such as the SRPG Gear MZ from steam?

Host(+1)

Yep that would be fine!

is there a discord for finding team members?

Host(+2)

We recommend joining the official RPG Maker discord here: https://discord.gg/8TZDDgPked

Submitted

How strict is the theme? I'm trying to think of concepts right now, and I'm wondering if a concept with a part that is the opposite of what most people normally expect would work? Like a commonly held belief that turns out to be the opposite. I don't know if that works as going "beyond" expectations.

Submitted (1 edit)

Edit: Never mind! I figured out a way to make the game fit the prompt without really only doing that!

Submitted (1 edit)

One final thing (Sorry I have a lot of questions):

Are we allowed to make a horror game? I'm thinking of possibly making a psychological horror game, where there's no strong violence but it's still unsettling.

Edit: The game will probably have dark themes, but no graphic violence shown on screen? It might have some violence though.

Host(+1)

The theme is intentionally broad, so flipping a commonly held belief on its head can definitely count. And yes, you are allowed to make a horror game like you described.

Submitted (1 edit) (+1)(-1)

I want to make a game for this jam and I plan too. However the theme feels too strict. I don't know what to do that will go beyond the players expectations. Is there other ways will can use the theme?

EDIT: Never mind. One of my friends gave a few suggestions.

Deleted 216 days ago
Host

You can join the jam now, and if you decide to team up later, you can add collaborators during or after the jam. To do this, the person who uploads the game should go to the game’s edit page, click on “More,” then “Admins,” and add the other team members as contributors.

Submitted

Hi, what about a plugin that we commissioned before the game jam started? Can we use it, or is it considered a pre-existing asset?

Host(+1)

A commissioned plugin is considered a pre-existing asset and is acceptable.

Submitted

Thankyou so much for your answer

Hey there! I think i won`t be able to join the jam for this year, is it going to repeat for 2026 and the incoming years (or months)?

Submitted

Kewne!!! <3

Host

It’s possible, but there are no confirmed plans for a 2026 jam yet.

Hi, first time jammer here! What amount of planning/writing is allowed before the jam starts? Would stuff like dialogue planning or pseudo event coding be acceptable beforehand? 

Host

Planning and writing (including dialogue and pseudo event coding) are fine, but actual game development—like implementing events, mapping, or coding—should wait until the jam begins.

Brilliant, thanks for the reply!

Submitted

Hello! Will the jam accept games in development / early access titles? (As long as they're playable of course!)

Host

We will not. Development on contest entries must begin after the jam starts (March 20).

Submitted

Thanks, I will! But what if I don't get it done in time? Can I still submit the game if it's not finished?

Host

Yes, you can still submit an unfinished game. This is a game jam, so it’s totally expected that some entries may be incomplete. Just do your best to make it playable within the time limit.

Submitted

Thank you very much!

I have some questions. Can I make a game that references a game I am currently or have developed? I mean, some of the content references other games I am currently developing.

Host

Referencing your other projects is Ok!

Submitted

Sorry I'm from outside the US and just wanted to double-check: Would a monster catching/breeding game be acceptable? (ie: Monster Legends etc)

Host

Yea that would be fine.

Submitted

Thank you!

Submitted

So we can use commissioned plugins created before the jam, then what about commissioned assets like art and sounds?

I have some quite good art assets made for my original worldview, and Ive started creating game demo a while ago. But the demo is far from complete and doesn't fit the theme. Is that ok for me to participate with a new game project made by those ready made assets?

Host

Previously commissioned assets are acceptable.

Submitted

Awesome, thank you!

Submitted

I understand sometimes concept art/sketching out ideas is acceptable in jams so long as it's not used as is for the jam in some past events. What is the stance for this contest?

Host(+1)

Sketching out ideas and creating concept art before the jam starts is fine, as long as the actual assets used in the game are created during the jam period.

Submitted

Perfect thank you! Wanted to double check 

(1 edit)

Hello! This is my first time entering a Game Jam, so I have several questions. Sorry if there are a lot.

  1. How does the prize payment work?
  2. I'm from another country. Does that make things difficult?
  3. If I use assets (music, sprites, tiles) that were not made by me, does that affect my rating?
  4. Do I need to make a cover for the game?
    If I have any more questions, I'll ask later. Thanks in advance.

Host

1. Prizes are delivered electronically to the email associated with the submitting account. Winners are responsible for any taxes or fees.
2. As long as you meet the age and legal requirements in your country, you’re eligible to participate. Prize eligibility may depend on local laws.
3. No, as long as you have the right to use them and credit the creators properly, it won’t affect your rating.
4. Not required, but recommended to make your game stand out. A cover helps attract players.

(1 edit)

Thanks! 

Here are some more questions.

- Can I use plugins and scripts that modify RPG Maker? For example, ABS.

- Does the game need to be easy? That is, not so difficult that the judges don't spend more than an hour to complete it?

- Does it need to be as linear as possible? Have a very strict path to follow so that the game doesn't take more than 1 hour to complete?

If I have any more questions, I'll ask later. Thanks in advance.

Host (2 edits)

Hello!

- Yes you can use them.

- Difficulty is debatable and it will be up to you as a developer to tackle that challenge!

- There are no strict rules in regards to pacing and or the type of game you make!

Submitted (1 edit)

Does that mean I can't write plugins specially for my game? I like to make plugins for formulas which I otherwise would do with script calls. I'm happy to share them as soon as I wrote them, but most if them would be useless for any other project.

Host (3 edits) (+1)

Also for @arthurfalaschi 

There is a slight miscommunication and to reclarify, we do allow custom assets to be reused. If you have an old project that has script calls or old custom plugins, you can reuse them! The key rule is that the actual game development (maps, events, coding, etc.) must start during the jam period.

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