Consider making future games playable in the browser, especially for a game jam - it makes it easier for more players to try and rate your game! I know struggeled with a web build, but here you can avoid it by uploading a exporting and testing a very early version already. For Godot I recommend having a look at youtube videos on how to export web build. Make sure to use 'Compatibility Mode' when starting a project :)
Now my feedback for your game: I really like the idea of being trapped in a loop and using past selves to progress. However, level two already felt a bit too difficult for me. I got frustrated dying over and over again, so the iontroduction of the demon, would be nice if it is easier at first. I then suddenly got stuck and the game crashed. A demon stopped following, the clock paused - I walked to a door and this is where the crash happened. Not sure if that's intentional or a bug?
Overall, the gameplay concept is really strong and fits the theme perfectly. With some balancing, music, and a browser version, this could be a really polished jam entry! Keep going!