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A jam submission

Creative PauseView game page

Help Vera on her adventure to recover her creativity stolen by an envious enemy.
Submitted by Korgen — 1 day, 16 hours before the deadline
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Play PAIISE

Creative Pause's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#14.8334.833
Audio#43.9173.917
How do you rate the game overall (you can consider fun, dev time, etc.)?#73.8333.833
How well does the game fit the themes?#84.0004.000
Gameplay#123.4173.417

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3 hours

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Comments

Submitted(+1)

Really impressive in the allotted time. The gameplay was fun, and the visuals were outstanding. Great job!

Developer

Thank you for the feedback ^^. I’m glad you like it.

Submitted(+1)

Absolutely blown away by the visual design of everything, love the concept and great implementation! Well done!

Developer

Thanks for your words! I´m glad you like it.

Submitted(+1)

Stunning game. Really love the visuals.

I think this game has a lot of potential for a fun, story-driven puzzle game. IMO, spend some time seeing where you could take this. Could totally see a full release from this idea!

Developer(+1)

Oh, I really appreciate your words and feedback ^^. I don´t have much time to make a full project of this (not now), but this kind of projects help me to improve my experience making games and tell stories, emotions… I am absolutely in love with the creative and narrative potential of videogames :P

Submitted(+1)

Just great overall. I cannot find anything--even like a pixel--that can be improved in this game so far. In 3 hours you managed to polish the entire game. I think the game is not "too short" as i expect a platformer to have 3-5 levels in Trijam, but all the levels are great:)

Submitted(+1)

10/10

Submitted(+1)

Awesome creative idea! Your solution really nailed the challenge of the JAM’s short timeframe. Congrats!

Developer

Thanks!! ^^! Yep, I needed to discard a lot of ideas and reuse one only level with minimum variations to achieve to end the game in the short time, hehe.