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(+1)

Yup, adding an animation for waiting at a building / an indicator of how many kobolds are needed / a way to get a waiting kobold off a building if necessary were things I didn't find time for. I've added zooming out relatively late too, otherwise I'd probably have made the flags more distinct. Same reason for not fine tuning the flag importance mechanic too - I've cut it a fair bit closer to the deadline than I usually do this time around!