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A jam submission

Cat'AstropheView game page

TriJam 314 : Pausing is the gameplay
Submitted by Mechaick — 1 day, 13 hours before the deadline
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Cat'Astrophe's itch.io page

Results

CriteriaRankScore*Raw Score
How well does the game fit the themes?#173.4003.400
Visuals#172.8002.800
Audio#251.5001.500
Gameplay#272.1002.100
How do you rate the game overall (you can consider fun, dev time, etc.)?#272.1002.100

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
Team of 4 people, the longest time 2h55

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Comments

Submitted (1 edit) (+1)

Oh, l’art de ce jeu est absolument fantastique (ou “fantastichat” XDD). The visuals, the CRT effect, the concept and also the title!! As a very early prototype has a lot of potential ^^

Developer(+1)

Heeey ! Thank you so much for the amazing comments xD 
I'm very proud of our team. it was the first unity project of the other dev, and he discovered a lot through this project, making the CRT with post processing. 

And our two artists did an amazing job, they did so much more assets that remains to be used !

Submitted(+1)

Great idea of using pause button as the mechanic, and this could definitely be expanded after the jam:)

Submitted(+1)

Really neat concept, would be cool to see more!

Developer

Hey, thank you so much.
We had planned around 3 more features and a whole level. The art was even ready ! We will probably try to make a final version of it !

Submitted(+1)

Takes the cake for the theming IMO. Really clever :D

Love this!