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A jam submission

Warren RescueView game page

little platformer to save the bunnies
Submitted by crazedmonkey231 — 1 hour, 47 minutes before the deadline
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Warren Rescue's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#422.9002.900
Presentation#453.0003.000
Overall#472.8002.800
Concept#522.8002.800
Enjoyment#522.5002.500

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Pygame+Pymunk, Gimp/Pixilart, Audacity/Beepbox/Freesounds

Use of the limitation
You are a rabbit infiltrating a factory full of things that can kill you but saving the fellow travelers grants you an attack that can defeat the boss.

Cookies eaten
Just some chips, poptarts and coffee

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Comments

Submitted(+1)

I unfortunately had to duck out at level 12, the platforming just felt a bit too twitchy and inconsistent and I got skill issued by a laser killing one of the prisoners. I think it's a really good idea for a platformer, I liked trying to figure out which jump was best to employ on a given platform, but I just felt like it was a bit *too* brutal to perma-death the prisoners with these platforming mechanics. Nice work getting this done in time.

Developer(+1)

Thanks for playing! Yeah the physics are a bit janky at times resulting in some unfair deaths I had this in testing but tried to offset by having like 10 or so total possible buns to save with only needing 5 by the end and they don't persist either so once you get them to the door they count

Submitted(+1)

Liked the game it was fun i strangely like the physics but it was extremely hard at times but i think that was the main point of the game so good job ! liked the game

Developer

Thanks for playing!

Submitted (1 edit) (+1)

Cute game, I was able to *beat the game but I diiiiid start skipping saving prisoners. Mainly because I saved one, they died and were lost forever. I found the game very hard to *not die* in so it felt kinda pointless to save them since I would probably die right away anyways. 

Took me a while to learn there was a super jump, since alot of the rooms you can pass by standing still. You kinda had 2 tools for avoiding the red beams, well time super jumps and standing still. If players have two options they will use the one they are most familiar with, so later on if obstacles are balanced around players using both, they might not ever learn one or the other and might have a vastly different experience hehe.

The game was pretty swift dying had a super fast respawn so I got to attempt failed sections fast over and over which feels really nice when getting start.

*while writing this I checked the other comments and you mentioned a boss.. but I never saw one, so I cant say I beat the game. I got to a empty room and nothing happened so I assumed it was the end, my bad. Sounds like the boss requires saving rabbits, whoops!

Good work on this the art is all cute and the levels were fun to get through.

Developer(+1)

Thanks for playing! Sounds like you got 1 of the technically 3 endings. If you make it to the end with less than 5 saved you get the rabbit's curse which is an instant end, if you get 5 or more you get tnt protection and 8 or more you get tnt and laser protection and the boss room opens.

Submitted(+1)

Your rabbits are cute but the controls need some work. I routinely got soft-locked, having to reset first in level 10, then level 12, then level 7, then decided I really cannot bear to reset again. The most effective means of traversal was to hold S and slide to the right or left, and to jump midair or when touching a wall, because wall-jumps are lenient and jumps are allowed at any point after walking off a ledge. Walking normally is a bad idea, because you get stuck hitting your head while bouncing in the one-tile-tall hallways at the end of some levels.

Developer

Thanks for playing! Yeah I got stuck a few times during testing and tried to adjust the physics so it wouldn't happen.

Submitted(+1)

This is pretty nice, I liked the physics and sounds

Developer

Thanks for playing!

Submitted(+1)

Cool game, I couldn't figure out how to get past the red laser tho! I tried crouching/standing still

Developer (1 edit)

Not sure they are motion activated so standing still should let you pass without an issue unless it's the boss in which case you need to actually dodge them