Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The slides in Command room were super funky and I liked them a lot!

One man army felt very chaotic which fits the description you gave of the game as it is literally a war. The addition of Command room elements makes it feel like you are enacting plans made earlier which is really neat!

If there's one thing I wish you had added was something in the composition itself to indicate the theme. Something like an instrument acting as a representation of freedom and you explaining that would make the soundtrack as a whole even more cohesive and thematic.

Thanks!