Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Nice Entry!

I did a few tries to get to the end but couldn't make it. Since you start all over after dying, it is a long way to get back to it so it is a bit of tough luck. I didn't figure out if there were some kind of way to block attacks or if it was just based on shields. Having some mechanics for that might make the combat more interesting. 
As it is now I mostly just had to break every crate I found to heal up from damage taken in the combat. Which was not that fun and a bit tedious. The breaking of boxes might also benefit from being faster to destroy with say holding the attack button. Tick based games like this with discrete actions benefit from snappier actions to get to next tick.

Anyway super nice entry!

Thank you for playing our first gam jam game! It was a lot of fun and very challenging to create the game in such short time frame from scratch, with a lot of overnight work and a lot of coffee :D. The game can be challenging at times due to the randomizer of the items, enemy statistics and level generation. It is recommended to break the boxes to make the first aid kits drop, even though i agree, the breaking of the boxes slows down the flow a bit (We are working on making it better). There are a few bugs, even game breaking one in the right circumstances. You can indeed hold the Attack button already in the current build to keep attacking.

We plan to  still work on the game, adding more weapons, rooms, balancing, more mechanics like the blocking of attacks if clicked in the right time, puzzles, secrets and better Enemy AI with ranged enemies.

We already implemented a lot of bug fixes, rewritten the Inventory system so it's also possible to add masks, weapons and first aid kits to enemies that will also heal themself to make it more challenging! Though, due to the submission rating period, it's not possible to share right now.