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Yes! I know. I actually had the idea to also have powerups based on hitting even and odd balls in specific ways to stun the enemy paddle or give a turbo to the ball. And I wanted to add particle FX too, alas I had other things to do this weekend so I really had to descope a lot. But thanks for playing my little thing anyway :)

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I feel like just having the number change everytime its hit back by the opponent and then prime ponging being a win condition would be a different enough gimmick. That does sound really hard tho, especially if it speeds up. Idk I'm just throwing an idea.

Yeah I toyed with that idea a bit but it got SUPER hard very fast if the number changes on every paddle bounce.