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Care for Kal's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #29 | 3.700 | 3.700 |
| Use of the Limitation | #30 | 3.500 | 3.500 |
| Enjoyment | #32 | 3.450 | 3.450 |
| Overall | #36 | 3.538 | 3.538 |
| Concept | #52 | 3.500 | 3.500 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
teitoku_lowliet
Software used
Godot, Medibang
Use of the limitation
Color Palette (Yellow, Brown, White, Purple)
Cookies eaten
Ate several sweets: 2 white chunk cookies, a hostess cupcake, a cheese bun, and a matcha latte
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Comments
Nice game! The vibe was super fun and cozy (music is a great fit), and it is a neat idea. I agree with others it was a bit simple - perhaps you need to max out a few other stats at the same time, and there are tradeoffs between maximizng one vs the other? Overall, awesome job!!
That's fair. If I had more time, I would have balanced the systems more. Anyways, thanks for playing.
A very interesting and unique way to use the theme. Certainly a very calm experience, though it is a bit easy. Maybe there needs to be another value you have to keep up by doing activities and you have to balance it and energy?
That's a good suggestion. Thank you for your input.
I have let Kal down. I am not deserving of Kal.
Anyway, cute little game! As others have mentioned, we could just spam cards until the desired value was reached (while also of course watching out for energy, but I felt the need for a bigger consequence). Good job!
That’s a fair assessment. I do acknowledge that the systems and values do need to be balanced out a bit more. Thank you for playing~
I love Kal :3
I think there should be a bigger consequence to not reach the desire value because it makes it easy to just spam happiness items, but great concept !
Thank you for your input. Balancing the wins and consequences was difficult, so for the sake of this jam period, I opted for a more easier experience. But you make a fair point.
A very enjoyable game. You have created a very cozy and joyful experience in a very short play time, and the presentation was splendid.
Adding little animations to the game will build up on the theme and experience, especially for Kal, and the cards could have a little animations too.
Overall this was a fun game to play, hope it gets more content.
Thank you for playing~
The cuteness of Kal is not to be understated! I loved the use of the theme a lot felt like a unique approach to deck building style gameplay. Once I realized I was wasting energy it was extra fun trying to hang on to what energy he had left til Kal's happyness was achieved. Awesome work on this! :D
Haha Kal is happy to hear ppl think he is cute. And thank you for playing~
I would die to protect Kai! ♥
I really like this kind of games, it scratches a part of my brain
Kal is really happy to hear he has some fans <3
Thanks for playing
I just met Kal but I'm ready to die for him.
Overall really great game! The gameplay loop is very simple and fun.
Thanks for playing. He is indeed a good boy
Very cute game! But I have a suspicion that our good boy might be raising an army with all the collars and treats we are giving him!
>:3
Cute game ! Maybe it could be interesting to also have downsides for some of the objects, since currently I feel there are not so many incentives to pick activities instead ?
Anyway, nice entry, I had fun playing :)
That's a fair point. Thanks for playing.
Very enjoyable concept! Not much to add, just wanted to say it was very fun and surely has potential for more!
Thank you~
Enjoyed it very much! Happy Kal is good
Indeed it is very good
Is this how it feels to own a dog???
Dog feeling sad? Just give him 6 dog houses, boom, happy doggo
Happy Doggo Happy Life!!!
This is one of those game that i play till the end. hahaha.
Btw wanna try my game tooo???
fun concept i enjoyed this