Once again, the thumbnail drew me in, but I really love stealth games and that’s what kept my attention.
Some technical notes:
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The Linux version doesn’t seem to work, I just get a black screen. I ended up just running the Windows version with umu-launcher
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I used to be the one getting this feedback, now I can finally give it: You need a gamma slider, I didn’t even see the hedge-maze at first and was wandering around bumping into stuff everywhere. To the point where I thought the level was actually a linear progression and not a sandbox, I just couldn’t see the other ways to go.
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Echoing what others have said, the restricted camera makes sense but for the sake of the actual game it would be very useful to have a way to do mouselook, pun intended.
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I know I’m not playing it right, but I wasn’t really interested in the “quests”. Is there more story beyond the initial text of the MC owing money?
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Independent of the gooner parts, I actually dig the anime character design, the MC’s hair and face really nail the “mousy” look. I’m used to having diffuse textures do all the heavy lifting in my game while here you can get away mostly with lighting and a toon shader.
Considering the uh… intended playstyle, I’m probably not part of the intended audience, but it still works as just a low-stakes stealth game.