Very interesting take!
I did feel overwhelmed figuring out which key to press when. Maybe it could be nice to start with just a couple of parameters in early levels and introduce more later.
But very cool nonetheless!
Thank you so much for playing! Youre absolutely on point. that was the original intention, but i thought it would take me too much time to implement the level progression with new parameters being added later on, and since this was the first time i was doing it, i didnt want to take on too many features!