Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I did what I do all the time, I grinded between earth and the moon enough to be almost millionaire, then I rolled over all the other planets !! But I had a great time !! The inventory system felt a bit janky tho, like I encountered multiple visual bugs :)) but hey, game jam Lot of scale possible for this game !! Also I feel like moving prices could be a plus ? Like the more you bring smthng to a planet, the less and less expensive it becomes ? (this way you can break capitalism with style)

(+1)

haha that was my strategy in playtesting too!  It would have been really cool to explore  a more complex economy, not allow dumping a single resource on a planet repeatedly and also maybe random events that increase/decrease prices in a region.  And yeah inventory just ran out of time to polish, I didn’t realize how complex it was gonna be.   Thanks for playing and the feedback!

No but stylish that you went for the complexe inventory system tho And yeah I can see how the game can grow fast, there was a complexe mod for skyrim which added a complexe economy to the games world, your game reminded me of it, a bit