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haha that was my strategy in playtesting too!  It would have been really cool to explore  a more complex economy, not allow dumping a single resource on a planet repeatedly and also maybe random events that increase/decrease prices in a region.  And yeah inventory just ran out of time to polish, I didn’t realize how complex it was gonna be.   Thanks for playing and the feedback!

No but stylish that you went for the complexe inventory system tho And yeah I can see how the game can grow fast, there was a complexe mod for skyrim which added a complexe economy to the games world, your game reminded me of it, a bit