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Super Hamster World 2 ⭐️'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #2 | 4.143 | 4.143 |
| Concept | #2 | 4.143 | 4.143 |
| Overall | #2 | 4.000 | 4.000 |
| Controls | #7 | 3.524 | 3.524 |
| Presentation | #8 | 4.048 | 4.048 |
| Use of prerequisite | #8 | 4.190 | 4.190 |
| Use of theme | #9 | 3.952 | 3.952 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Spent way too long trying and failing at level 4... Amazing game and idea though!
VERY COOL GAME!
I like the style of it
Thanks so much!
Great Game! The controls were really solid. Had lots of fun rolling around in a hamster ball. The art style, music and SFX were all great. Overall, a really great game that I had lots of fun playing.
Super fun game ! Love it, really brings me back memories of Loco Roco on PSP, it was a blast 😊 !
Only slight complaint is that for me the resolution is a bit too less for my enjoyment, appart from that solid concept, congrats on the job done !
friend, you must pierce the veil
(but actually lol thanks for the kindness <3 !!)
The concept was very unique and super fun to play. Some platforms were hard where the player just kept off falling. Overall 5/5 game no doubt seeing how less time there was to make the game.
Thanks for the kind words!! I'm planning to add a gentler difficulty curve in future updates :v hopefully that can make it more accessible <3
but also though. the potential for kaizo shit in this game is so tasty.... i cannot resist the allure of Making It Evil lol
it might be peak game of the year :3 super fun, cute visuals, was playing it while making my game to my teammate's dismay, its like super monkey ball but 2d, the starting screen with the controls is cool love how you need to use the controls and it lighting up before actually putting you in the game.
my favourite game from this jam.
omg thanks so much!! <3
Very fun! Very cool screen effects, also very cool how it not only tilts the screen but the gravity for all the objects! Reminds me of the 2017 valentine's day google doodle, with the pangolins
Very cool tutorial where it tilts the screen while showing you the controls
omg did not know abt that, its so cute??? its called "Pangolin Love" lol
I had planned a bunch of other things to really show that "Yes The Whole World is Tilting" more.. Oh well I'm definitely going to expand this out a bit further now that the jam is done :v (also like props to microjam for having such a fast voting turnaround. legendary)
this is my winner, 5 stars in all categories
shucks <3
HAMPTUR!!!!!!!!!!!
This game is honestly fire, I really don't have any recommendations to improve it! I gave 5 in almost every category! Gameplay wise it reminds me of Super Cat Meme where you go through each level finding fish in hidden places. (here's the link if you wanna check it out https://undermeow6767.itch.io/super-catmeme)
omg thx!! i def seek to be a scholar of the cat meme 🧙♀️
How the world rotating mechanic works i mean the coding logic? and Art ok controls hard music ok
hard to complete the level and movement is hard to use. and i thought protagonist is a yellow watermelon in mid of the gameplay
It's supposed to be hard! But it's actually very rewarding to figure out i promise 🙏
I just rotated the visuals, and then set gravity each frame to point "down" at the same angle
I finished already the objects all is not rigid body ? Which engine you used ? You have a devlog share in discord
I listed the tools on the game page, but I had forgetten to include matterJS! (added it now though) they prolly just look squishy bc they're rendered a little outside their bounds?
OK
gotta say that the ieda and the execution was soo clever and fun! I also realy liked the little thing you added(like the shift in the music speed when you reach a high speed and that you cant pass the tutorial until you learned the buttons).
thx! <3
You have to be very calm and careful to get through it haha I liked it!
The tilting world mechanic is really fun!
Also, the hamster is so cute haha, especially the animation when you roll faster
I straight up stole both ideas from monkey ball <3
truly delightful ! the vibes of this are immaculate, love how much charm, personality and humor you got through with so little text
splendid tutorial in the beginning, adorable art, funky music
this feels like a game that should have a million downloads on phones, literally any demographic could get addicted
you could even use coins for hampter personalization,,,,possibilities are endless, good work with this, wonderful !
I might see if I can make it an app.... does pixiJS do that lol (Edit apparently you can just shove the whole dang thing in a webview for that! Evil thoughts evil thoughts)
and, a custom hamster.......
I LOVE that artstyle. The game truly looks VERY GOOOD
The controls tutorial at the start was also a very nice idea and well implemented. It was sweet, small and got the info to me without me having to read a bunch of paras!
I love the pre-requisite implementation aswell!
But I have 1 problem, the controls..
It was really really hard to control the hampter, like, it starts off with very little sensitivity but speeds up too much too quickly and becomes much harder when u introduce the smaller platforms
From the gif added on the page, it looks very fun to control if u get used to it, but I just couldnt get good at it
The Sfx, Vfx and music also match very well with the game
Id also like to see a feature so u could leave a level and go back to the main menu
I also appreciate that u added mobile support in the small time frame!
Overall, a very charming game with a fun and well implemented concept but could use some balancing of the controls
Thanks for the kind words and feedback!
If u keep trying, you can master the controls as they are! There's a technique to sort of rolling counter to your motion as you jump up ledges that feels super good once you get. Also I think with this concept it was a little inevitable for it to end up like a rage game lol, so I tried to balance that by making the levels' goals pretty easy and only hiding the optional (at least by intention) coins behind bigger challenges. W more though time i would definitely have preferred to ramp the difficulty up more slowly
OH and you actually can go back to the main menu from levels, but only after having completed them! Which in retrospect yeah maybe not ideal :p
also "balancing" <- pun
hampter go brrrrrrrr
No but seriously this was really cool, even though the jumps were a bit hard. Also, the audio reminded me of mother 3, which was pretty cool haha
yeah it ended up kinda rage game specially towards the end. It is possible to 100% though!
also the mother 3 comment is like. the Freaking Best thing anyone could say about something i made 💕🥰
Perfect, realy fantastyc job! 9.5/10!! You can make more text on your game page maybe?
no text only vibes
(although! what information would you want there? tbh i wasn't sure what to put lol)
You could write something like
You are a hamster, but not just a hamster! The world itself bends at your command MUHAHAHAHAH!
Management (Add this information for the sake of it)
Credits - Like, who did what, and so on
Well, this is a standard description, then everything needs to be finalized depending on the needs and imagination
shore