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A jam submission

Echo-19View game page

Classic 2D side camera puzzle platformer but with a twist.
Submitted by Arsen LoveCraft, priyanshudebnath, RaisinRiot, Jebus Crust — 1 hour, 59 minutes before the deadline
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Echo-19's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#144.2914.500
Audio#443.4323.600
Accessibility#513.1463.300
Theme#523.9094.100
Overall#533.4323.600
Originality#593.6233.800
Fun#1342.7652.900
Controls#1372.8603.000

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.4.1. stable

Wildcards Used
N/A

Game Description
A classic 2D side-scrolling puzzle platformer with a twist: You can't see the world – but you can sense it! Harness your new ability to navigate unseen environments and solve mind-bending puzzles. Trust your senses in this unique blindfolded adventure!

How does your game tie into the theme?
The game world is invisible to players - they must navigate by interpreting sound to visualize their surroundings.

Source(s)
https://github.com/Arsen-Lovecraft/GJ82

Discord Username(s)
arsen_lovecraft, re_kalineo , jebuscrust3040, camerohac

Participation Level (GWJ Only)
arsen_lovecraft(3), re_kalineo (2), jebuscrust3040(6),camerohac(1)

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Comments

Submitted (1 edit) (+3)

I like the intro artstyle a lot and the particle effect looks epic :D Very impressive work.

I was stuck at the button level for a while because the tutorial told me to use the button (S) so i was pressing s the whole time until i realized im  supposed to press E

Visually very unique and fun puzzles.

Developer

Thanks. Do try the pirate translation once.

Submitted(+2)

I think the particle swirl is absolutely fantastic, puts me in mind of Geometry wars 2 back on the ol' 360.
Very nice! Struggled with some of the platforming puzzles, but i thought it was a very visually pleasing game.
Nice job all!

Submitted (1 edit) (+3)

This game is sick af. The sound design is really good (those footsteps are super scrumptious), but there was a bit of a missed opportunity to utilize stereo sound (and the mono music also weirded me out though I think I might see the rationale behind it). It got a bit frustrating admittedly, having to wait for the cooldown to end to use the sonar again - maybe have it have less cooldown but remove the revealed platforms if reactivated prematurely. But I got through it eventually, and I think you exhausted this single concept perfectly.

Also, very nice touch having a frame rate limit in the options.

Developer

Do try the pirate translations 

Submitted(+3)

In all the way the game is presented is very cool. You've done well with visualising the whole sonar system, and that intro animation was sick. It was a bit hard for me, but I don't really play platformers, so that bit of info probably isn't useful for you. Great entry.

Developer

Thanks for trying. Do try the pirate translation.

Submitted(+3)

nice intro animation. 

It got too hard for me when the "reveal temporary platforms with sonar" became a thing.

Developer

Thanks. Yeah it might get hard. Also try the pirate translation for a treat 

Submitted (1 edit) (+3)

I remember a Flash game that was a bit like this, but your graphics and audio are much better. Also the "pirate" language is hilarious.

Developer

Thanks. Glad you liked it.

Submitted(+3)

Super cool concept, I love the look of the game. The intro animation was realy well done, and then when the game started, I was pleasantly surprised at the concept. Pirate mode was a fun easter egg ;) I think i got to level 7 or 8 then got a bit stuck. Great submission overall

Developer

Thanks. Hope you complete it there is another in the end screen.

Submitted (1 edit) (+3)

interesting mechanics and graphics however some of the movements were hard to do like the platform level. overall a well made game that i enjoyed learning how to play.

Developer

Try the pirate translation for a little surprise 🫢 😉