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(+1)

I like sieging and unsieging  the big robot. where/when seemed like a nice tactical choice.

loading/dropping with dropship was a good bit of micro requirement.

the "hero" I expected to have like abilities or something. otherwise I just sent everything as a big ball and hoped for the best. Even now I'm not sure what building the building did. It would be more exciting if they produced units or sped up production or something.