Pretty fun, tho really hard, just because you get out of power really fast, and you never know where the other battery is at (they look like they're a part of the background). But I liked the idea, I thought it was cute, definitely different than most of the games that just default to "enemy and shooting". Well Done!
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S.U.C.C. (Self-Upgrading Combat Cleaner)'s itch.io pageHow does your game incorporate the theme?
Roomba has a limited amount of POWER
What bonus challenges did you complete?
Did you use any sort of AI during the development of your submission?
Comments
Fun game! Reminded me a bit of the game loop in an old flash game called motherload, where you try to gather as many resources as you can before dying. It was an interesting challenge, definitely had to be a bit strategic.
I noticed some enemies spawned particles, are they meant to damage you? I never ended up dying and didn't see any health indicators so was a bit confused.
Nevertheless, a good job and a good submission ^^
I enjoyed playing! Getting upgrades and gradually expanding my range was very satisfying. I wish that enemies did more damage, since I felt like they were not dangerous enough
Really nicely done and brutally difficult! I found I had to grind the flies (what a sentence) near the starting pad for a while before I had enough charge/speed to venture out further so maybe a bit more energy to start could help. Other than that, I had a lot of fun with this one!
Surprisingly brutal haha. The uncertainty of the charge stations forces a bit of a grind in the beginning. I felt like I couldn't get comfortable progressing past the first or second room until I invested over 1200 dust in battery upgrades. And even then I died trying to explore a comically large bedroom haha. Definitely fun but I would've enjoyed more freedom to SUCK worry free ha.



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