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A jam submission

Dont ProgressView game page

Submitted by UpNaDpEaRrTyAsLE — 15 hours, 23 minutes before the deadline
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Dont Progress's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#3353.5003.500
Overall#5323.0333.033
Presentation#5523.0003.000
Fun#6112.6002.600

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Newbie?

Newbie

Yes - I'm new to game jams!

How does your game fit the theme?
In every game, you have to start by completing the tutorial, so I made my own tutorial game, but with a little twist

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Comments

Submitted(+1)

I like the idea and the graphics present your theme very well. I don't know if it was part of the game because some things not working right is  supposed to be that way but striking doesn't work sometimes

Developer

No that wasn't intentional, I have no idea why it happens but it was my first time making the player able to attack like that so no wonder that sometimes it has issues

Submitted(+1)

Well because of your theme, bugs can mix with your game style, good job never the less tho!

Submitted(+1)

I loved the glitchy effects on this one, at least if a bug happens you can say it's a feature!! Also pretty neat that you made the parallax effect on the background but inverted(???) idk if it was intentional but it fits with the theme of the game too

Developer(+1)

Wait really? I think i set it so that the things that are farther away move slower, isnt it supposed to be like that? Maybe i did the opposite, but anyways thanks for the support and telling me that!

Submitted(+1)

things farther away are moving faster, should be an easy fix tho!!

Submitted(+1)

it's very good at first jam entry. Great job! Would you like rate our game too?

Submitted(+1)

I liked the idea and the effects of the game world breaking. Fun game!

Submitted(+1)

I like the feel and the idea of going through the tutorial when you aren't supposed to a lot. I had some issues with audio but other than that Great Job!

Submitted(+1)

I'm pretty sure I've seen the main character sprite from a tutorial somewhere. It's pretty easy to cheese the attack cooldown by waiting a moment between swings, unless that was intentional, but it wasn't very clear.  Also PLEASE speed up the dialogue boxes! Or let the player speed them up by pressing a button. The only thing stopping me from beating the boss was the tedium of having to wait through the dialogue every time.

Developer(+1)

All the assests were borrowed from other people because i didnt have time to make my own (and they would probably suck). I honestly didnt expect anyone to discover the attack cheesing issue that fast.  And I didnt know that the dialogue boxes were that annoying, maybe I'll add a way to skip it. 

Submitted(+1)

Love the visuals of this game! Also the ending was pretty funny